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Ostatnie recenzje napisane przez użytkownika Saint Aaron

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Wyświetlanie 21-30 z 2,131 pozycji
Według 4 osób ta recenzja jest przydatna
158.6 godz. łącznie
Elden Ring is, without a doubt, the greatest game of all time. The level design is outstanding, offering a beautifully intricate world that invites exploration and rewards curiosity. Each area is meticulously crafted, making every corner of the game feel alive and significant.Despite its notorious difficulty, Elden Ring never feels unfair. Every challenge can be overcome with patience and strategy, and when failure occurs, it’s usually due to the player’s own mistakes rather than any fault of the game. This creates a deeply satisfying experience as you learn and adapt, ultimately mastering the game’s **** of the most remarkable aspects of Elden Ring is the flexibility in play-style. The variance in how you can approach combat and exploration is almost unparalleled. Whether you prefer magic, melee, stealth, or a mix of all, the game supports and encourages experimentation. This adaptability allows for a highly personalized experience, ensuring that no two playthroughs are the **** summary, Elden Ring combines exquisite level design, fair but challenging gameplay, and unparalleled flexibility to deliver an unforgettable gaming experience. It sets a new standard for the genre and stands as a testament to what video games can achieve.
Opublikowana: 24 sierpnia.
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Według 9 osób ta recenzja jest przydatna
6.3 godz. łącznie
This game is amazing for the most part! If you’re a fan of the movies, I highly recommend you get it! As far as being a re-master, in some areas it’s kind of ugly and I thought they would have clean that up better. One major mistake they made was taking the multiplayer out of this game! I feel like they could’ve not only included the multiplayer, but made it better, by adding new maps and things like that! They totally dropped the ball with the multiplayer!
Opublikowana: 24 sierpnia.
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Według 3 osób ta recenzja jest przydatna
5.7 godz. łącznie
The art & sound design and writing carry the game when the puzzles become too obtuse or bloated for their own good. The controls flip between smooth and clunky depending on where you are in the building and what you're doing. Most of the game is spent inside the radio host's booth, which is where the game shines. Making split-second decisions and directing the townsfolk of Gallows Creek make this game truly special, particularly given it's time-tested premise about a potentially supernatural killer set loose upon the town, which invokes classic slasher films well. There are several plot twists, and while most of them I saw coming, you see them coming in a way that makes you feel like the protagonist, actually solving these mysteries as they appear--but there are a few surprise reveals that came out of nowhere. My biggest issue is the end of the game--it feels so sudden and abrupt that you almost wonder if they had to cut things for budget reasons. It leaves the payer feeling uninvolved. The performances are all quite good and the characters feel believable and have actual chemistry with each other. If you liked games like Firewatch, Gone Home, or similar puzzle-eccentric walking sims, you'll enjoy Killer Frequency-especially with the style and soundtrack it delivers.
Opublikowana: 24 sierpnia.
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Według 6 osób ta recenzja jest przydatna
7.2 godz. łącznie
First of all, the story and the characters are great, but considering the source material - it's a given. TellTale really made the comic come to life in the best way possible. Besides the Borderlands game, this is also a first time the graphic engine and the style is a perfect fit.
However, the game-play is just as frustrating as the rest of them. The game constantly makes you feel that you make some very heavy and fate-deciding choices, all the while knowing TellTale's games, none of it matters. Replay it all you want - nothing will change, except for a dialogue line here and there. At times, you see it even without replaying, where a seemingly important choice gets ignored by the characters right there in the scene, continuing the script regardless.
Still, I can't say I didn't enjoy it. I did. Very much. So, if you can stomach the very limited interactivity and appreciate the story - this game is probably the best TellTale made so far.
Opublikowana: 24 sierpnia.
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Według 7 osób ta recenzja jest przydatna
12.6 godz. łącznie
A modern survival horror game with good enough game play and a good, not great, story. I personally struggle with games if I find their combat mechanics to be too clunky, but this game felt pretty good. Not the best I've played, but again, good enough. The weapon upgrade system is annoying, as it would take a TON of extra time to fully upgrade all the weapons due to how pricey it is in game. However, the game looks good and runs well, so overall, an above average game with a few jump scares, but not a ton of scenes of real suspense.
Opublikowana: 24 sierpnia.
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Według 5 osób ta recenzja jest przydatna
9.3 godz. łącznie
i played with move controllers and it was really fun. Story is good enough, humor is on spot, few scares here and there but not too much. Has a coop mode which makes playing the game a lot better
Opublikowana: 24 sierpnia.
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Według 4 osób ta recenzja jest przydatna
18.7 godz. łącznie
Enlisted is a fun WW2 shooter, considering its free its good and it will keep you hooked. You have all the major factions of WW2 with all the weapons you would ever want. Its gameplay is similar to a mix of Call of Duty. Its graphics are good and at points it can be quite a cinematic games, there are some flaws though. It gets hard to progress and I mean really hard. The grind is long and tedious and when you first start out you get completely annihilated. This doesn’t take away from the fun of the game too much though so you should check it out especially since its free and there is little you can lose from giving it ago.
Opublikowana: 16 sierpnia.
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Według 6 osób ta recenzja jest przydatna
137.4 godz. łącznie (10.1 godz. w momencie publikacji recenzji)
This game plays like the Payday games where you go and grab bags of loot and make it to your getaway vehicle. But there are different aspects to this game, including a rogue like element that makes this game very interesting and engaging. There's a turf war going on and it pits you against several gangs. You have to defend your turf and take other neighborhoods as well. Doing so will throw you into a map with the opposing gang members, no slideshow with a dice roll, you actually defend and conquer. You can upgrade your base and your recruits. Some recruits have interactive story segments which is awesome. You'll have to make business decisions that affect the outcome in some situations. You have your main character played by Michael Madsen. You can choose him for your missions or have him sit out and use other recruits. But if he dies, your progress starts over. It's real easy to get hooked on this game and it brings some great ideas that are not in other games today. It definitely deserves more recognition.
Opublikowana: 20 czerwca.
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Według 4 osób ta recenzja jest przydatna
0.0 godz. łącznie
Wasnt impressed with this weapons pack, but hey it was free!
Opublikowana: 20 czerwca.
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Według 5 osób ta recenzja jest przydatna
0.0 godz. łącznie
More missons! This is MORE DLC THAN PAYDAY 3 gave us!
Opublikowana: 20 czerwca.
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Wyświetlanie 21-30 z 2,131 pozycji