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Tercatat 248.6 jam (Telah dimainkan 154.7 jam saat ulasan ditulis)
That's the game.
Diposting pada 12 Oktober 2021.
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Tercatat 32.5 jam (Telah dimainkan 7.1 jam saat ulasan ditulis)
Since 1993, ID Software has set a line of excellence, with the Doom series, that every other game in the fps genre looked up to. Fast gameplay, adrenaline flowing, and the simple fact that you have to shoot a lot. Doom Eternal continues the evolution, from Doom16, adding more speed, more variety of tools that are not rebundant, but just perfect to clear the waves of demons. Skill curve is here, and it's not immediate, because you just can't shoot, you have to launch granades, to shift out, to change weapon, set the monsters on fire... and you have to do it fast (at least on Nightmare difficulty, you have).

Mentioning the terrific work done by Mr. Gordon with the music, it's just unbelievable how it captures the essence and enhances every corner of the maps, real good work on this.

Story side... story? We really need this? It's clearly a confusionary narration, but it's a artistic choice for sure, it's not left at random, as many people think. I'm not bothered at all, honestly I don't even need a background excuse to kill demons.

I have not already tried the multiplayer, I'll edit my review when I will.

For now: 10/10, must have.

PS: absolutely no performance issue at all. 144fps all the time, on ultra settings, and i'm not running on a killer spec.
Diposting pada 21 Maret 2020. Terakhir diedit pada 23 Maret 2020.
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