11
Produtos
analisados
0
Produtos
na conta

Análises recentes de winterwolves

< 1  2 >
A apresentar 1-10 de 11 entradas
Ainda ninguém achou esta análise útil
114.3 hrs em registo (61.5 horas no momento da análise)
Análise de Acesso Antecipado
A good auto shooter. Plenty of variety in gear and weapons. Run around, sometimes aim, sometimes no need. Throwing grenades, boomerangs or just tons of bullets! Different bosses and mission types have been added since I first played, so development hasn't stopped yet.
Publicado a 23 de Setembro.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
38.0 hrs em registo (24.9 horas no momento da análise)
Just a great game. Love the art style, the music, the humour, the story, the game play and the puzzles to be solved. Just great!
Publicado a 9 de Setembro.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
0.3 hrs em registo
Not for me.
Publicado a 21 de Janeiro.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
6.7 hrs em registo (0.7 horas no momento da análise)
Thomas Was Alone has a great story line, with a nice look at what motivates different kinds of people. It's also nice to play a game where the characters are just "Chris" and "Laura" instead of Voltar and Magnanammon. It makes the blocks of colour quite relatable as people. The Narrator does a great job.

The characters are well made, and you can pretty much tell what their abilities are by looking at them. There are some very nice 2D platformer puzzles that take good advantage of the character design.

The game play is smooth and intuitive, and the controls work well. It does not go on for hugely long - I have finished with 100% achievements in the 6.7 hrs I have played. I feel like it was long enough though.

A pretty good game, I reckon.
Publicado a 19 de Junho de 2016.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
0.0 hrs em registo
The outfits are just silly. I started a new campaign and two of the people on the skyranger were wearing hotpants (1 guy, 1 gal), while a third was wearing skin tight side lace up pants. I just will not send troops in with bare chests/midriffs. They do not look like they are taking saving the world seriously.

A couple of the props are ok, but I mostly just find it annoying that I have to go into the customisation just so they don't look stupid.

I would not spend any money on this. I will be turning it off, if that works. Edit: I tried turning it off, and the mod loader could not tell what mods I had. I guess I am stuck with it until I start a new playthrough, at least.

Edit again: OK, now I have seen the advanced armour, I like this a bit more, as you can get rid of the gloss finish. But still annoying to have recruits trun up without even a shirt. How do they expect to be allowed into the Mess?

Edit one more time: I discovered a slider in the options where you can set the likelyhood of people turning up in this gear. I like this option, and I almost changed my recommendation to yes. Then I realised that I would be saying that you should buy something because it has the option to turn it off. So still a no from me then.
Publicado a 21 de Março de 2016. Última alteração: 4 de Abril de 2016.
Achaste esta análise útil? Sim Não Engraçada Premiar
29 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
13.2 hrs em registo
This is simply one of the best games of all times. Even better with a few UI mods you can pick up easily.
Publicado a 13 de Junho de 2015.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
0.7 hrs em registo
You will know within 30 seconds of the start if you are going to enjoy this.

I did.
Publicado a 31 de Maio de 2015.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
2.8 hrs em registo
This game is a pretty fun arcade dodgem kinda thing. Though wireframe, the graphics look relly nice and smooth, and they have done a good job of making it feel relly fast and intense.

The game is pretty short, but hey: $2 something? Would have poured more than that into a machine at the arcade if I just played a few levels.

Oops, showing my age there. For the whipper snappers out there: an arcade was a place you went to in a mall or shopping center where you could play games by putting coins into the machines. Now GET OFF MY LAWN!!

Anyway, my only complaint about the game would be that they slowly introduced all of the bad guys, but then there no level where you actually deal with all of them.

Worth the money though.
Publicado a 25 de Abril de 2015.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
71.9 hrs em registo (46.0 horas no momento da análise)
If you have played City, and thought to yourself "That was really great, but I wish the story was a bit more interesting", then this is the game for you!

It is pretty much City, but re-skinned, and a bit buggy. Bugs, you say? How can they just re-skin and end up with bugs? Well they did. Not too many, but still annoying. I have played 33 Hours when I wrote this, and I have had enemies half clip into terrain and get stuck about six times. Luckily I have been able to knock them down to bring them back out of it each time, but that is still pretty weak work. I have also had trouble with the odd interrogation not triggering at the end of a fight too. Ground takedowns seem easy to miss as well.

Anyway, bugs aside, the game is pretty much the same as City. Fighting and Stealthing are pretty much the same, with a couple of different gadgets in the mix. You go around collecting "Enigma Data Packs" (Villians don't have their monikers yet), solving pretty much the same puzzles as in City. You have a series of scattered objects you have to destroy. The Hatter messes with your mind.

The crime scene stuff looks pretty cool, but really boils down to, find a red triangle and hold down spacebar. Find the next red triangle and hold down spacebar. Repeat until no further triangles are evident. You get a hologram of the crime that you can move forward and back in (to find the next triangle) but it is not much of a minigame.

I had hoped that, being set several years earlier we would see a difference in tech level, but no. Everyone has touch screen smart phones, Batman has the same cryptographic sequencer, and so on. I think they missed an opportunity to look at the speed of progress of technology there, but oh well.

The other annoying thing they have done in this game is make the skill system into a kind of tree. So you can't just get the upgrades that you want, you have to follow a sequence. Or you may have to complete a particular side quest to unlock a move. I finished the story without unlocking disarm and destroy, which was pretty annoying. I did not study the tree to see who I had to defeat to get it, so just kept on wondering when I would it would pop up.

Oh yeah, one other gripe, Batman is just a little bit cross-eyed. He glances around weirdly during cut scenes and it is just a bit off putting.

I liked seeing some different villains in the game, even if one was hilariously ineffective (one hit defeat on hard. I thought it may have been a glitch, but the same thing happened on New Game+ hard too.) and most of the boss battles were interesting and different enough to be fun.

Now, the point of difference: Multi Player. I have only played a couple of hours of this, but it seemed pretty cool. It is an eight player, three faction game, with Batman and Robin on one side, three Joker thugs, and three Bane thugs. There are two game modes, but I only tried one. The two thug gangs battle it out for control of objectives and the heroes just run around griefing the others. If the heroes take out enough thugs without getting killed too much themselves, they win. If a thug gang take all three(?) objectives then they win. The Joker and Bane turn up late in the round to be taken over by whover opens the door for them. I did not do that in the time I played, figuring their buffs could be used better by a more experienced mulit-player. I found the game play pretty fun, either as thugs or heroes. The lobby system seemed pretty clunky, and the requirement for eight players exactly seemed a bit limiting. I was quite often sitting there wondering why the game was not starting, and not seeing what I could do about it.

So after reading that you may be wondering "why the thumbs up?". While disappointing in a few ways, all of the other Arkham games have been so great, this one only fails by comparison. If this was the first one I had played, I would love it.

Publicado a 12 de Março de 2015.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
9.8 hrs em registo (5.9 horas no momento da análise)
Castle Crashers is an entertaining side scrolling fighting game. It has entertaining cutscenes which will appeal to pre-teens especially, and the controls allow for diverse gameplay (not just hack, hack, hack).
Good fun!
Publicado a 19 de Dezembro de 2014.
Achaste esta análise útil? Sim Não Engraçada Premiar
< 1  2 >
A apresentar 1-10 de 11 entradas