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Análises recentes de Hobo

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Exibindo entradas 1–10 de 29
Ninguém achou esta análise útil até agora
43.6 horas registradas (31.9 horas no momento da análise)
Very good arena fighter. Lots of defensive and offensive options to master. Very shiny and polished. Great experience. So far only downside is that non-ranked online fights put you rooms to wait your turn to play whereas ranked fights put you into a fight for three fights and then connect to a different opponent. I wish they had non-ranked fights that put you against opponents like the ranked fights, but this gripe is reaching. The game is good.

Edit: Make sure you are ok with "Super Counter" before purchasing as it was a major factor in my decision to stop playing.
Publicada em 13 de outubro. Última edição em 19 de outubro.
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9.5 horas registradas
I nice rouge like resource management game. Its pretty easy to beat, but its a fun game to figure out. The primary mechanic is balancing hunger and hope with money. It can be very slow getting going but picks up its pace. If you like resource management games you will probably enjoy this.
Publicada em 8 de setembro.
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1 pessoa achou esta análise útil
20.3 horas registradas (9.7 horas no momento da análise)
A unique combination of puzzle and tower defense. The idea of the game is there are hordes attacking multiple points on a map and you can usually only save one or two before you either die or run out of time. The game then rewinds and you team up with your previous self to save everyone and eliminate the hordes. The puzzles are easy to start but ramp up considerably. Game seems to be about 10-12 hours in length for single player campaign but I have not yet played the multiplayer. All in all quite a fun indie game with a unique concept.

Edit: There are also 41 challenge missions that are quite fun. Some change up your strategy completely, while others just require maximizing your efficiency.
Publicada em 4 de agosto. Última edição em 5 de agosto.
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Ninguém achou esta análise útil até agora
56.8 horas registradas (27.4 horas no momento da análise)
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Build a school, train wizards, graduate or employ them, repeat. The most important thing is how you build the school. Many of the special rooms require strange designs, like taller then they are wide, or nothing below them. The room requirements make for interesting ideas in creating the school. Lots of fun ideas well employed.

Biggest gripes at the current time are research is not intuitive and unlocks seem random. It can be hard to get the mages to make the item you want if multiple are queued, and its hard to store items where you want them.

Overall pretty fun.
Publicada em 23 de dezembro de 2023.
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13.9 horas registradas (7.9 horas no momento da análise)
The game is a battle royal 3 man teams. The other criticisms of difficulty in obtaining characters is valid and it is difficult to accrue many characters, however at the time of writing this you are guaranteed Eijiro and it is fairly quick (8-10 hours) to obtain Shoto and Katsuki. The current meta is sniping long range so melee characters struggle in the open. Combat feels pretty good and in general the game is pretty fun. Recommend a try.
Publicada em 1 de outubro de 2023.
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2 pessoas acharam esta análise útil
31.3 horas registradas (11.0 horas no momento da análise)
I'm a big fan of Cultist Simulator and wanted to recommend this game. It builds on cultist simulator adding mechanics and interesting ideas that, I feel, make mechanics a little easier to figure out but just as fun. In case you have not played either game, the game play consists of using the correct card at the correct location. There are A LOT of modifiers and clever puzzles to figure out along the way.

I will add more when I complete the game and have a complete understanding of the mechanics.
Publicada em 21 de agosto de 2023.
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9.1 horas registradas
Rogue-like where you go from room to room clearing out enemies. There are many combinations that feel like they are out of vampire survive flooding the screen with effects and numbers of enemies dying. The game feels REALLY hard at first, but after getting some of the permanent upgrades the game becomes much more manageable. Definitely recommend for those who enjoy survivor like games and rogue-likes with crazy combinations.
Publicada em 4 de julho de 2023.
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1 pessoa achou esta análise útil
55.2 horas registradas (37.4 horas no momento da análise)
The game is fun, but killboxes are becoming more and more common. I think this will kill the game early as fatigue sets in. The game is unstable and crashes fairly often. Other then that, its really fun to raid bases, get ideas, and use those ideas to create your own dungeons. The movement and gunplay is satisfying and the game loop is enjoyable. I do hope they add incentive to make dungeons other than killboxes to extend the life of the game.
Publicada em 15 de abril de 2023.
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29.9 horas registradas (3.2 horas no momento da análise)
Turn based 2d fighter. Its good.
Publicada em 2 de fevereiro de 2023.
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347.2 horas registradas (15.3 horas no momento da análise)
It has three game play loops. The first is finding items and evading the raider, teaming up to fight the raider, or using distractions to escape alive. I think its similar to dead by daylight. There are gotchya mechanics, but most things that are required (like escaping tools) are given when you purchase the game.

Edit: 11/18/22 patch borked the game. will update when the game is good again
Edit: 12/2/22 patch fixed broken ki blast. Getting better. Recommend again.
Edit: 2/17/23 patch broke playing with friends. Don't recommend.
Edit: 6/6/23 Still cant play with friends, but I have grown use to it. Still enjoy game but every game is a rat game, viewer discretion is advised.
Publicada em 15 de outubro de 2022. Última edição em 6 de junho de 2023.
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