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Ostatnie recenzje napisane przez użytkownika RegenCoE [AUT]

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Wyświetlanie 1-10 z 15 pozycji
Według 101 osób ta recenzja jest przydatna
Według 3 osób ta recenzja jest zabawna
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3
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45.5 godz. łącznie (4.0 godz. w momencie publikacji recenzji)
So far I've played only the first four hours, but I cannot understand most of the criticism the game is receiving. People are pointing out that it's "easy" because there is no damage model and no fuel, only automatic gear shifting and no way to turn off the engine.

In my opinion all of those are not features this game wants to focus on anyway. The game is and always was advertised as a game about crafting roads, about fixing in infrastructure network after natural desasters - and that is exactly what it's doing. It is incredibly satisfying to almost get stuck in a muddy ditch with your scout SUV, realizing that there's no way the automated supply trucks are gonna make it past this ditch, then filling up the ditch with sand and using a bulldozer to flatten that sand and pave a rudimentary road.

The terraforming in this very physicalized optically gorgeous maps is top notch. The vehicles sound gorgeous - sitting in one of the stationary cranes to move containers out of the way and switching to first person the sound also changes - and boy does it not disappoint.

The game is slow and deliberate, yes - because you're driving heavy machinery - and that is slow and tedious work at times. But it is ever so satisfying. I cannot wait to unlock asphalt pavers and lumbering toys to fix what mother nature decided to destroy.

Is Roadcraft a "difficult" game? No, it most definitely is not. Is Roadcraft an engaging experience about building, terraforming, and playing with your truck toys in a massive, gorgeous looking world? Oh frick yeah! And if you never grew out of the "I wanna play with diggers" phase like I did but are allergic to getting dirty and doing manual labour, then Roadcraft is the next best thing!
Opublikowana: 21 maja.
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Według 14 osób ta recenzja jest przydatna
Według 5 osób ta recenzja jest zabawna
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4
1.0 godz. łącznie
Recenzja wczesnego dostępu
Man, you gotta love some of these comments - it's as if these kids are unable to read or comprehend what "EARLY ACCESS" means.

Is this game done, polished, and a triple A release? No, no it is not.
Is this game fun? Yes!
Does it have potential? Definitely yes.
Is it something unique that I so far have not seen yet? Most definitely yes.

The small team working on it specifically said that they released it in an early alpha state, so that the players and the community could give feedback, help make it grow, help develop it into the game that it can be, that it should be.

So stop b*ching around and complaining that it's "unfinished" or "jank", learn what "Early Access" means and give meaningful feedback to the devs.

Dev team: For a 4 person team you're doing an awesome job and I'm looking forward to keeping an eye on Killdozer and seeing where it's gonna go from here! <3 Don't let the haters drag you down!
Opublikowana: 2 marca.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 5 osób ta recenzja jest przydatna
36.6 godz. łącznie (16.4 godz. w momencie publikacji recenzji)
Had the game on Game Pass ... had to buy it on Steam because it's defo a keepr for me.

This game feels more like an Indiana Jones experience than the last two movies combined. The first person makes it feel so more "real", the controls are very haptic (to open a drawer you first press X on the controller, then pull the thumb stick towards yourself - little things like that but it feels so much more real).

The graphics are stunning, the puzzles feel very Indiana Jones, the combat is ok, but most of the time when I have to fight I feel I did something wrong anyway - I prefer to stealth and knock enemies out unaware.

And the story. Good Lord it's full of twists and unexpected turns.

The villains are comically over exaggerated just as we expect from an Indiana Jones experience - man I love to hate Voss and Ganz :D

Top game - 9.5/10 - will play the DLC when it releases!
Opublikowana: 29 grudnia 2024.
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Według 2 osób ta recenzja jest przydatna
11.7 godz. łącznie
Recenzja wczesnego dostępu
I don't know what it is - but the "simulator" games just relax me - and TCG Card Shop Simulator's no exception. It's fun, it keeps you busy - but what sets it apart is the "collecting" aspect of the cards. With amazing mod support allowing for different themes in your card shop and the most recent update letting you buy cards from your customers as well it's a great deal if you enjoy relaxing games after a long day at work!
Opublikowana: 29 listopada 2024.
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Według 6 osób ta recenzja jest przydatna
4.2 godz. łącznie (2.0 godz. w momencie publikacji recenzji)
THQ Nordic continue their streak of amazing remasters and sequels - after the Spongebob Games, Outcast, Jagged Alliance, or Destroy all Humans they deliver yet another banger with Epic Mickey Rebrushed.

A remeaster that is faithful to the charm and joy early Disney games and cartoons evoked, switching from 3D and 2D platforming action in a colourful and sweet environment. The game is never too difficult (it doesn't intend to be) but always just enough to not be trivial. The levels allow for exploration and the discovery of secrets, the controls are crisp and sharp on an Xbox Elite Controller and the game is just an utter delight to play.

You can tell how much love and work Purple Lamp has put into this game and how important it was for them to be faithful to the original from 2010. I found myself playing way past my usual bedtime without realizing how much time had passed and am looking forward to continuing when I come home from work today.
Opublikowana: 24 września 2024.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 2 osób ta recenzja jest przydatna
222.0 godz. łącznie (118.5 godz. w momencie publikacji recenzji)
While the 1.0 release was rough let's be fair - most game releases that rely on servers have been rough recently. The offline mode was fully playable and the devs worked their bums off to get the servers stable. A week later and the game is perfectly playable even in the evening / prime time hours - with a short login queue if you're unlucky but that's about it.

The game itself is a true masterpiece. You can tell that the people who make the decisions in this game's development are all gamers themselves, not managers who just want to maximise playtime and "engagement". So many of the systems are just beautifully and smartly thought out, they make sense, they are actually fun to use, the crafting, the item hunting - everything is amazing because you can tailor it to what YOU want to do in the game.

The skill system is vast - without being overwhelming. It is forgiving as you can easily respec. The world is beautifully diverse with the various timelines. And the monolith system ... good God the monolith system. It is amazing endgame content that you can sink hours into or can just play bite-sized for 15 minutes at a time. It allows you to further specify your item hunting preferences and lets you go for exactly what you want.

Last Epoch is everything I had hoped Snow Storm's Lucifer 4 would be - and so much more that I was not even aware off that I wanted, nay, craved it.
Opublikowana: 28 lutego 2024.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 2 osób ta recenzja jest przydatna
43.1 godz. łącznie (28.5 godz. w momencie publikacji recenzji)
You fight like in X-Com. You date like in Dream Daddy. You collect stuff like in a freemium mobile game. You customize your character and their "housing" like in Fallout or the Sims. And on top of it all it has a good story and is Marvel based. Anything else you need?
Opublikowana: 29 stycznia 2023.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Nikt jeszcze nie uznał tej recenzji jako przydatnej
32.6 godz. łącznie (30.7 godz. w momencie publikacji recenzji)
I. Love. This. Game.

Thank you so much EIDOS for making a true Marvel game that has a rich, deep, engaging, surprising, and heartwarming story with a cast of lovable a-holes who feel "real". The banter between them is just what the fans from the movies expect - while also drawing on the rich and amazing background the Guardians have from the comic books - and giving it your own twist.

Great appearances of side characters, brilliant voice acting, beautiful, stunning locations and all underlined by a soundtrack that blows my mind.

Please, for the love of the Tribunal, bring us a story DLC quickly so I can throw my money at you - and work on a part two while we're at it. And - would it be too much to ask for more Marvel games on this level? The Avengers could use a great single player game, especially after ... well ... you know. Also the F4, the X-Men, X-Factor, you name it! After the GotG game I have full confidence in you folks making stunning, amazing Marvel single player games in the future - just don't let my weary heart wait too long, mkay?
Opublikowana: 7 listopada 2021.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 4 osób ta recenzja jest przydatna
2.0 godz. łącznie
This is a gem for people of my generation. If you're too young to remember the FMV games of the 90s, back when the CD ROM was "the" hot sh*t out there, then this game probably isn't for you.

If you're old enough, nostalgic enough or interested in the past of video games then "Markus Ritter" is a piece of gaming history come to life. The locations chosen are beautiful, the acting is pretty decent (remember, all the people involved are not professionals) with a tendency of cheese overacting as was part of the 90s FMVs - and I love it because it fits the vibe so much.

The gameplay takes a hot minute to get used to - but is very reminiscent of the classic point & click games of old. Even the filters used at times remind me of the good old days of my youth.

After reading some of the other reviews, yes, the game isn't perfect - so what? It's a free taste of what could come - and it's gorgeous. Some gameplay parts are a bit tricky, I agree the scene at "Zentralfriedhof" could've been done less confusing, but I just relished in the beautiful shots of one of the most gorgeous cemeteries the world has to offer (I'm from Vienna, we're morbid like this).

Overall I definitely recommend people check out the game. It's a fresh new take on a piece of gaming history - and it's free, so really, what do you have to lose? I'll also gladly support it on Kickstarter - and already congratulate you folks for meeting the initial funding goal!
Opublikowana: 29 sierpnia 2021.
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Według 1 osoby ta recenzja jest przydatna
5.6 godz. łącznie
So far about 6 hours in.

I really enjoy Biomutant. It is a very wacky world that hits my taste 100% - post-apocalyptic, yet vibrant, wacky, funny and gorgeous to look at.

The gameplay feels like a mix between Legned of Zelda - Breath of the Wild and the Darksiders games, the combat is fastpaced with different playstyles depending on your weapons and your class (I'm playing as the Psy-Freak). The narrator - which is something some people complain about - can be toned down quite a bit in the options, I however do like him as it's part of Experiment 101's storytelling style for this game and I think it fits quite well.

Add to all of that a nice crafting mechanic, vehicles, collectibles like different appearances for your Automaton and extremely creative monsters and bosses and you have a captivating open world game that stands out of the crowd of Assassin's Creed copy & paste games.

Can it be a tad repetetive at some points with the Tribe missions? Maybe, but then which open world game doesn't suffer from this? Opposed to other open world games I feel way more entertained and engaged though, with all the mechanics like the mutations, psi powers, perks and craftable items giving loads of opportunity to finetune and change up your gameplay experience.

And I can't stop fanboying about the world - it is such a breath of fresh air to see something so imaginative, vibrant and wacky - I'm having a blast playing :)
Opublikowana: 31 maja 2021.
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