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when I shot a tango in the head. THEY DIED ( imagine that) they were not bullet sponges ( looking at you division 1&2 ) so I jumped into BP and have been really enjoying the depth and customization . there is crafting and weapon world building and just a really run time. THEN comes the WALKER BATTLE. Nothing puts me off a game more then the boss that suddenly , as opposed to the rest of the game eats 20 shotgun blasts , 5-10 Desert Eagles, 6 frags and sniper rounds while support goons just keep spawning out of thin air. NO THANKS . that's just lazy creating. The battle before with the Behemoth . That I get ... its a monster rig and it to tactics. I even enjoyed that challenge. But when the writers made walker tougher then the Behemoth, I literally turned it off and will most likely never revisit.