3 people found this review helpful
Recommended
0.0 hrs last two weeks / 4.1 hrs on record
Posted: 29 Mar @ 6:39pm

Really fun game. A Symmetric Escape is a not too long, not too difficult first person game full of puzzles. It is structured somewhat similarly to The Witness, in that there is one main puzzle type, and where sometimes solving a puzzle (or a series of puzzles) opens up a new path leading to more puzzles. In A Symmetric Escape, the main puzzle type is to fill in colors in a grid according to some rules of symmetry which are specified per puzzle, which would be the analog of "draw a line in a grid" in the Witness.

However, in A Symmetric Escape (unlike The Witness), it's pretty easy to figure out what the rules are, and the total set of rules (and pretty much everything else about the game) is vastly smaller in scope.

Thrown in are a few twists in the form of a handful of "environmental" puzzles that extend beyond just the one grid you're looking at. The art, music and object modelling are very basic as well, but perfectly adequate for what this games aims to achieve. This game does not pretend to be building a detailed world for you to be immersed in, and instead just focusses on the puzzles.

The puzzles are fun. They start out very simple to act as tutorial puzzles to teach you the rules, and then get more complicated. I didn't find any of the core (where everything you need to solve the puzzle is right in front of you on one grid) puzzles very difficult although a handful took a few minutes. The "environmental" puzzles were a little bit more challenging as well as more satisfying to figure out, but still easy once you figure out the parts involved.

I feel the game was just the right length. Had it been much longer without new puzzle variations, I think it would start wearing out it's welcome.

The game autosaves whenever you exit. I didn't encounter any bugs.

Overall. I highly recommend A Symmetric Escape.
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1 Comments
I Love Puzzle Games 30 Mar @ 8:00pm 
Wishlisted; thanks for the review!