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(Well done on the Achievement, and thank you for your review.)
Pyro: Pyro is a very misunderstood class. He carries medium armour and health, and moves about the same speed as the Demoman and Soldier. His Flamethrower has a short range to it, but his Incendiary Rockets have a much longer range. The trick to this class is learning how to "stack" damage from his secondary grenade(Flame Grenade), Incendiary Rockets, and Flame Thrower. Very few players have mastered this skill, making the Pyro one of the least appreciated classes in the game. While any one weapon is considered "weak", combined they are very effective. The Pyro also carries a Shotgun, and the standard Frag grenade. The skillset being very high, I do not recommend this class for new players.
Scout: The fastest class in the game. Which means he also has the lowest health and armour. Unlike all other classes, he does NOT carry a Frag grenade. His "Primary" grenade is the Concussion grenade(which has the same abilities as the Medic's). His Secondary grenade is a canister of "Caltrops" which will cause enemy players to walk very slowly due to damage to their feet. The Scout moves very fast, and can evade even a Sentry Gun's targeting system in close quarters. However, he is very easily killed. Definitely not for beginners.
That's fairly respectable.
*sees Iggy's got a 10,000 hour playtime.*
Shit. Either you have no life or a freakishly awesome life. I'm leaning towards the latter.
Can't wait for December to roll around so I can get off of HughesNet's service and back onto Drippy's 2fort.