1 person found this review helpful
Recommended
0.0 hrs last two weeks / 69.0 hrs on record (6.1 hrs at review time)
Posted: 17 May, 2023 @ 2:55pm
Updated: 24 Jun, 2023 @ 12:55pm

I have a missile launcher on my back, a flamethrower in my hand, a host of poison grenades and throwing knives, and a killer crocodile that attacks on demand. But as I gaze out on the Yaran military base ahead of me, I know I'm not going to use any of those things. I'm going to pull out the suppressed rifle I got on the second mission of the game, complete with the first set of mods I made in the game's tutorial, and headshot each of the soldiers in turn until Far Cry 6 tells me I've successfully captured the base. I know this because I've done it so many times already in countless bases just like this and it works exceedingly well. Best of all, I can do it without thinking about all the other junk I'm lugging around--or worrying about that stupid crocodile catching someone's attention and blowing my cover.

Far Cry games have long been gigantic open-world affairs, providing players with all sorts of things to do, from driving different vehicles to flying around with wingsuits to hunting animals to experiencing side missions. As revolutionary guerrilla Dani Rojas, all those options are available to you again in Far Cry 6--and more. In fact, the game is cluttered with systems, from base-building to weapon-modding to sending guerrilla teams on missions.
Far Cry 6 is overwhelmingly full of stuff. While a lot of its ideas seem interesting on paper, in practice, they're easily ignored. There's a whole lot to do, plan for, and keep in mind at any given time, and a large portion of it can feel superfluous and overbearing at best, repetitive and dull at worst.

The framing conceit of Far Cry 6 is that you, Dani Rojas, are a super guerrilla fighter, perfectly suited to act as a near-one-person army in the battle to overthrow dictator Anton Castillo. The Caribbean nation of Yara is based pretty plainly on real-world Cuba in terms of its history and situation--it suffered from years of colonial exploitation, it saw a big socialist revolution in the 1960s, and large swathes of the country have fallen into poverty thanks to decades of economic sanctions by the US. But the story steps away from the real-world country and its attendant politics by imagining it falling to a new, fascist leader, one who exploits the nation's "outcasts" (who seem to basically be political dissidents and anyone the regime doesn't like) for slave labor to produce cancer wonder drug Viviro. Castillo got elected on the promise that Viviro would bring wealth back to Yara, but the reality is that he's hoarding all that wealth and that Viviro is made using a disastrously poisonous chemical that kills Yarans in droves.

That setup basically acts to free you up to kill anybody with a military uniform, especially the Yaran leadership, who are known for their intense cruelty. Outcasts forced to work in the Viviro fields are slaves who die from overwork or exposure to the Viviro poison, as well as fodder for medical experiments and victims of sadistic elites who murder them for sport.

Returning Far Cry players will recognize the usual setup: A charismatic but obviously evil villain you love to hate (played brilliantly by Breaking Bad's Giancarlo Esposito), and a cast of wacky characters who assist you in taking him down. Most of those characters just delight in the over-the-top warfare, and so the more pointed emotional moments Far Cry 6 tries to hit don't always really stick, although a few members of the cast are fleshed-out enough that when the war claims them in the narrative, you hate Castillo all the more for their loss. Generally, though, they exist mostly for comic relief, to be quirky as they explain how you're helping them make napalm or joke around about their love for a particularly battle-hardened tank.

now the worst things in the game
The overall design of Far Cry 6 is okay but it’s nothing new to the video industry. Tropical islands have been done before and better. The graphics don’t help sell the many islands of Yara even on the new consoles and pc's
It doesn’t look terrible. The game just isn’t a mind-blowing next step in graphics which is mostly held back due to glitches. Some areas have a really long wait for the draw distance to load as one example. some of gun dont hit what you are aiming at even if you are on point,

this game is and ok buy if it's on sale but its not worth it's normal price. so buy it on sale, plz ubisoft.. make a better story,
and new things the farcry games is always totaly the same, any way hope you will enjoy.:D
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