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Reseñas recientes de Zotta

Mostrando 1-5 de 5 aportaciones
A 6 personas les pareció útil esta reseña
4 personas han encontrado divertida esta reseña
0.0 h registradas
Honestly I thought it was OK for the price, its a UK company and the inflation was basically inline.

The community backlash was overly harsh but CAs response to it was really impressive.

TW:WH is such a unique series, and with the cuts from SEGA its days are numbered.
Publicada el 17 de abril.
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Nadie ha calificado este análisis como útil todavía
50.9 h registradas (15.0 h cuando escribió la reseña)
Reseña de Acceso anticipado
Simple addictive fun, runs max 30 min, charming retro style, brilliantly executed.
Publicada el 15 de abril de 2022.
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A 1 persona le pareció útil esta reseña
15.6 h registradas (10.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
If you've ever healed raids at a high level in MMO's this game will bring a tear to your eye with quite how it captures the intensity, balance and finesse required to get the boss down.

If you've not, save yourself 1000 hours of misery and grinding and just get to the good bits.

This game is absolutely fantastic, design, execution and vision are all brilliant and inspired, worth every penny of the price and more.

A beautiful and dialectic blend of MMO healing and ARPG loot farming.

Publicada el 4 de mayo de 2020.
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A 1 persona le pareció útil esta reseña
64.4 h registradas (50.6 h cuando escribió la reseña)
Fantastic 4x
Publicada el 6 de octubre de 2016.
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A 1 persona le pareció útil esta reseña
6,941.5 h registradas (552.5 h cuando escribió la reseña)
The successor that D2 deserved, a dark gritty and unbelievably deep ARPG, incredibly original itemization, crafting, skill, talent and stats systems which blow other similar games out of the water.

Made by a small indie team that I can hand on heart say have developed over the past 7 years the best game I have ever played. Crafted without compromise, made by gamers for gamers, and it shows in every detail.

Beyond AAA+ quality, the game receives a interesting patch every two weeks and a major content update (mini expansion) every 4 months, it is free to play and without any pay to win elements, you can purchase cosmetic effects if you wish to support the company.

Ruthlessly challenging even for a player with 2+ years experience in PoE and a lifetime of PC gaming, merciless for new players but unrivalled in the sense of character development and progression.

Weather you have 1 or 100 hours a week to game there is content to be enjoyed.

Highest metacrit user score ever, perfection incarnate, crafted with unrivalled love, nothing any large published game devloper can create could ever rival this game.
Publicada el 29 de noviembre de 2013. Última edición: 14 de febrero de 2014.
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Mostrando 1-5 de 5 aportaciones