1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 3.5 hrs on record
Posted: 19 Aug, 2021 @ 2:56pm
Product refunded

This will contain SOME story elements, but nothing you haven't seen in the trailers.

Have you ever watched "The Edge of Tomorrow"? It's a movie adaptation of a story in which the main character, after an encounter with an alien threat, becomes pretty much immortal. Every time he dies, he returns to some point in time before it all went down and, with the acquired knowledge of the last attempt, tries to move forward bit by bit.

The movie (which is really good btw, worth a watch) does an amazing job in portraying just how many loops the protagonist has been through as the story progresses. You don't actually sit there and watch hours and hours of loops, each one being slightly different. You see the most important bits, but everything else is portrayed in how this endless cycle of life and brutal death almost breaks him. It's almost as if he goes through the stages of grief, and in the end he's a different person. All of the dying, the killing, over and over again, it changes him.

This game is very similar, but instead of a death loop, it's simply a time loop. Whether you die or not, 12 minutes is all you get (or 10, depending on how the story goes). The issue, however, is that this totally shouldn't be a game. Having to sit through literally hours and hours of the same thing over and over again only to make some tiny bit of progress by pure chance which then prompts you to go through it all yet again is just not fun.

Not only that, but the protagonist literally sees his wife getting murdered multiple times. She gets kicked, punched, shot in the head while screaming. He gets killed himself multiple times. His behavior barely changes, he remains the same person and reacts the same way through the entire game until a really odd revelation breaks things.

I'm usually good at brainstorming SOME workaround to issues I find in games, specially when they are related to gameplay or mechanics. I just can't do that with this one. This is just not something you can fix in a game unless you want to take away the controller from the player and do a bunch of cutscenes.

You also end up having to write so much for the game to feel reactive to your choices, and often these studios just don't have the budget for thousands upon thousands of voice lines, specially when they hire the likes of Daisy Ridley or Willem Dafoe. I don't know, I guess I don't recommend this if you despise back tracking in games, going over the same place or event over and over again without much progress being made.

What a shame.
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