27
Products
reviewed
450
Products
in account

Recent reviews by Wicked

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Showing 1-10 of 27 entries
1 person found this review helpful
76.2 hrs on record (60.7 hrs at review time)
Played for awhile during the KR release, and am now further then I made it pre-global. If you aren't inherently opposed to gacha games there is a lot of enjoyment to be had here! Parts of the story I've seen so far, characters and the gameplay I've actually enjoyed more then and see as an improvement over P5/P5R. If you aren't familiar with gacha games, you will hit a couple "walls" where you have to just do dailies for a little bit before being able to progress, but outside of that it is very f2p friendly (I can't speak on late game, but from what I hear that stays more or less the same). Also banger soundtrack and incredible animation, no surprise there.
Posted 1 July.
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31.6 hrs on record (5.3 hrs at review time)
I have no idea how the game will do long term, but right now the moment to moment gameplay is some of the most fun I've had in any competitive multiplayer game in years!
Posted 25 June.
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10.0 hrs on record (8.8 hrs at review time)
Overview
This feels a Cyberpunk situation but to an admittedly lesser extent. BF2042 is in a MUCH better state then it was released in, and actually *feels* like Battlefield again. There's certainly things I enjoyed more in the older games (I have played most if not all of them since the OG Xbox), but the important things like balancing, gunplay, movement, and (this last one may be subjective) vehicle combat all feel better then they ever have!

Maps
The new maps have grown on me a lot, plus they have old BF4 and BF3 maps in rotation for certain game modes and custom servers. The map destruction is still a clear downgrade, but the new map effects like the hurricane and storms are both visually stunning and make for fun, dynamic gameplay moments.

Visuals/sound
Visually all around this game is gorgeous (no surprise from Dice). The actual fidelity is insane and speaks for itself, but the most impressive to me were the weather effects which are among the best I've experienced. BF3 and BF4 already nailed the bullets, explosions and all that, and it's still top notch here.

For sound I think some of the guns sounded better in previous games, but they aren't bad by any means. Most important to me however it has some of the best direction audio I've heard and it is both incredibly immersive, and genuinely helpful when I can clearly hear an enemy coming around the corner, up the stairs, etc. When it comes to music though it is just across the board worse and at times actually just bad and degrading to the experience. I could be wrong but I think they have added some new tracks, I sometimes hear songs that remind me I'm playing Battlefield now.

Gameplay
I've never been good at Battlefield despite how much I've played of the series, but this is the first one I played and felt I was truly improving and have regularly been top 5 on the leaderboard. With that perspective in mind as someone who primarily played COD as their FPS game, I REALLY enjoy the gameplay in 2042. It's got quick enough movement to not feel like a slog trecking across the map without feeling as fast as say, MW3 (the new one). There are plenty of times it's best to slow down or to stop moving, but also opportunities to run out like a mad man. Gunplay I don't exactly know how to break down, but it is just good and responsive overall, especially in hardcore (something I NEVER thought I'd say for Battlefield lol). I really like the new movement options, I'm having so much fun seeing how far I can push the wing suit and the crazy clips I can get with it, so much so I've barely touched the other choices.

End
I've never wrote this long of a review before and I'm laughing at myself for this game being what makes me do so, but honestly I just think it's one worth giving a 2nd look especially if you gave it a hard pass after the extremely messy launch. I got it for $8, but would have been happy with my purchase up to at least $30-40.
Posted 28 May.
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60.0 hrs on record (10.2 hrs at review time)
This is one of those games I am comfortable reviewing pretty early in. I was excited but also a bit worried it wouldn't live up to the hype, thankfully it turns out there was nothing to worry about. If it holds this quality I will be talking about it in the same regard as Persona and the recent Like a Dragon games!

I want to type up multiple paragraphs detailing all the things I love, but I'd rather go back to playing the game so I'm gonna do that now.
Posted 27 April.
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115.0 hrs on record (87.7 hrs at review time)
I feel like I should clearly start with my experience in regards to performance.
My pc is almost exactly the recommended specs (6700xt, 3800x, 16gb of ram and running windows 10) and my settings are mostly everything at high with just a few things tweaked and at 1440p using fsr 3 balanced (no frame gen). So far I'm up to the forest area and I average 40-45 fps with the game looking amazing, when there's a lot of particles or things happening on screen it does dip to 30 fairly often, but I do mean DIP not spike so personally it's something that doesn't bug me too much and I could very likely lower settings to get a pretty decent fps boost.
So aside from needing to manually download the latest version of AMD Adrenaline to get the game to boot I've had no real performance issues so far.

I've only played Freedom as a kid and then like 15 hours of world before so this is still a pretty new experience for me and I've been really enjoying it. It has an MMO-like feeling with up to 100 people in a server with chat always available (aside from cutscenes) and of course like world the ability to quickly join up with others or request support from people whether friends or randoms.

I'm not far enough in to have a full opinion yet but I wanted to put a review out there in case others with hardware similar to my own were concerned about performance!

Edit: I'm over 80hrs in, have done all the side quests and hunted every monster at least once (that I know of) and am close to HR 100. The story while not amazing was enjoyable and had some very nice cutscenes, the game didn't really give me much of a challenge until after the story and even then I've only been carted twice. I still have really enjoyed my time with it and the combat is extremely fun with plenty of content at launch. Performance has been the same as my initial review throughout, only had 3 crashes which is less then I had with Elden Ring. If you're lucky enough to be able to run it, I highly recommend Wilds!
Posted 28 February. Last edited 7 March.
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1 person found this review helpful
28.8 hrs on record
VA-11 Hall-A is a gem of a game deserving of all the praise in my opinion. I can't believe I never left a review on it until now, after Coffee Talk this was the second Visual Novel I played and ended up being exactly what I was looking for!

It's not a super long one like Fate or Steins;Gate, this is a chill wind-down game you can play for an hour or 2 each night and finish in a week which is great for newcomers to the genre. The game is broken up into days with a break about halfway through allowing you to save. I spent a lot of time just vibing to the music and my first playthrough took about 10 hours, I then replayed it twice to get all the achievements making this I believe the 2nd game I ever got 100% achievements (took about another 10 hours, you could do it much faster).

Every single piece of art on screen is incredible, the atmosphere of the city and of course the bar, the unique but still cohesive character designs all of it just creates a consistently visually pleasing experience. Add on the masterpiece of an OST and that alone makes me want to keep coming back (I seriously will often boot this game up just to listen to the music while seeing the game world).

The writing while at times flawed, was very endearing with a cast full of like-able (and some annoying in the best way) characters. You play as a broke bartender in a city with lots of problems you don't directly see but instead hear about through customers or newspapers which may not sound exciting but is a very interesting perspective and still manages to flesh out the world enough to be immersive. Each in game morning you wake up and can check your phone to read up on current events rewarding you with context for events customers may directly or indirectly reference and I checked them all every time.

While not every character is given equal treatment the ones that mattered had more depth to them then I was expecting by the end and while for the most part the game had me frequently just smiling and laughing, there were one or two moments that made me tear up a bit.

There's probably a lot I missed and some parts I rambled on about but I had to put something out there to recommend this game to others and share my love for it!
Posted 22 February.
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62.7 hrs on record (26.4 hrs at review time)
Only on chapter 4 but I can already say it's an easy recommend. You played the first game? Well this is peak sequel material so just play it lol
Posted 7 January.
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4 people found this review helpful
50.7 hrs on record
Started with Cold Steel then came back to the beginning. Everything I heard was true, fantastic world building, interesting and lovable characters that aren't surface level, banger ost, and most importantly it is slow for a lot of the game but man was the build up worth the ending. Instantly installed SC and will be starting that shortly!

Even compared to recent modern jrpgs I give this a solid 9/10.
Posted 5 January.
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97.5 hrs on record (76.0 hrs at review time)
I bought this game December 20th and finished it Christmas night, I haven't done that with any game but Persona. While it isn't perfect this game surprised me in so many ways. As a huge fan of of Persona, Final fantasy, Xenoblade, etc, Cold Steel feels like it takes things I love from all of those to create an entirely unique experience. The world building and character development while a bit slow was written so well I still did most all side quests and talked to many npcs for 75% of the game.

This is also my favorite turn based battle system to date and I've tried a lot of them, as someone who gets overwhelmed when the build options are too vast, the way it allows you to mix and match quartz (like materia from ff7) at any time combined with the steady pace you earn new ones felt digestible without sacrificing options. You have crafts that you build points to use through combat and they all have unique animations, ss crafts that use all your points but do big damage (or big utility) and have crazy animations, then there's arts that are your magic and use a different resource. All tied together with the link system which encourages increasing your bonds with the class outside of combat to get persona-like follow attacks, auto defend, etc.

There's so much more I could go on about, but I'll end it with saying this is now my 2nd favorite game series behind Persona and I will eventually get caught up!
Posted 26 December, 2024. Last edited 26 December, 2024.
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No one has rated this review as helpful yet
13.3 hrs on record (0.8 hrs at review time)
This has worked exactly as I expected, games look and play MUCH better then they ever did with my quest either with air link or cabled vr. I just used a decent DP cable off amazon and plugged the usb into a 3.0 port on my pc, had no issues connecting or with visual quality/stability.

For controllers I'm using an old, cheap blue tooth adapter pointing towards my on the front of my desk with a usb extender I've had better controller tracking then on the ps5 itself (seriously I lose tracking with the ps5 even standing right infront of it).

I don't understand the negative reviews, Sony was never hiding the fact a lot of features wouldn't work on pc even with the adapter/software, that's a problem that's largely down to the game developers though. Yes it would be nice if Sony went the extra mile to work with devs to implement support, but wanting more isn't a good reason to not recommend this if you already have a psvr2 headset.
Posted 6 December, 2024.
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Showing 1-10 of 27 entries