96 people found this review helpful
6
4
Recommended
2.5 hrs last two weeks / 1,625.5 hrs on record (153.9 hrs at review time)
Posted: 22 Nov, 2020 @ 4:01am
Updated: 22 Nov, 2020 @ 5:12am

Early Access Review
Short: Amazing war game!

In Detail: Usually I'm not the type of player who likes shooter games, because in most cases that is the main ingredient of it and in case of Hell Let Loose, only part of the great picture. Other things such as strategy, tactics and cooperation on the team side is was makes this game really awesome. So people who don't like voice communication (since chat is not effective and fast enough for seconds that can change the outcome of the situation or even game), who don't like giving the proper orders or listen to orders and also think that being solo warrior is an option in this game, well they will all have a bad time there, and for others who play with them, will certainly spot those weak links in the each game.


Graphics and the entire visual part of the game is really good in many aspect, it does look beautiful and will enhance the experience but there are also a lot of problem in this area. FPS drops will occur very often, your CPU will struggle with it (doesn't matter how good it is) since optimisation is not yet done properly. There is a lot of things in this area that needs to be redone and improved but even now, it is still the positive aspect in the overall score.


Game mechanics is the best part of this game, roles and framework which is provided to players is very well-developed but yet again there are still some big flaws present.

Roles in this game are versatile enough, there are some good and more impactful ones but also some of them are not balanced or interesting enough to be used as a personal choice. However game is still in early access and development of the game is active, which will for certain change many things in this area as well (probably for the better).

Actual combat area is also very well designed but yet again there are flaws, which makes people complain that this game is a walking simulator (for a good reason). People are used to instant action and going from place A to place B, which can be boring task, especially if there is no spawn points near and you die on the road to the objective. This is one of the reason people choose to use simple path (and not flank or strategically use the terrain in their advantage) and then everyone become part of the meat grinder and cycle of redeploy/walk/die/repeat, since it takes time and effort to place yourself better on the field. However game actually provides all the tools and options how to overcome those obstacles but it requires very good cooperation and teamwork (and where there is lack of it, people complain and have a bad game).

Weapons, vehicles and structures are interesting part of the game, there are some good and there are some bad, which is not inaccurate but also don't expect historically accurate depiction of it, all of it have their own purpose and they balance the game in a good way but not everybody will agree on this part.


To conclude this review, this is really an amazing World War 2 simulation, for team players, people who like strategy and thinking on a bigger scale, even to role play in some degree, this is definitely game to have. As said before, game is still in early access, so players who played it year before me and people who will play a year from now, will all have much different experience (but for what I can see, development is going in good direction).

For me, I will certainly play this game in future and if you in doubt is the price worth it, yeah it is but add it to the wishlist and buy it when it is on discount, I did the same thing but in retrospective I wish that I had it sooner :)
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