4
Products
reviewed
1221
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Recent reviews by underyx

Showing 1-4 of 4 entries
1 person found this review helpful
1 person found this review funny
10.9 hrs on record (4.9 hrs at review time)
Horrible FPS even on a GTX 1080. Game is literally unplayable, I could take 9 minutes of it until I asked for a refund. Also, it's a really sloppy port from PS4, you can't even click buttons, you need to hold your left mouse button down for a second to press anything, cause that's how it works on PS4. So diappointed right now.
Posted 12 August, 2016.
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7 people found this review helpful
13.5 hrs on record (5.1 hrs at review time)
This game. It seems to be one of those typical pretentious indie games at first glance, but by god, this is so much more. Let me get this out of the way first: To the Moon is the game that I cried the most at throughout my whole life.

Now, it doesn't really consist of a lot more than text and accompanying music, but that's way more than enough for immersion into such an amazing story—the plot was absolutely new to me, with no clichés in its integral parts at all. The setting is very similar to, or I'd even dare say borrowed from the movie 'Eternal Sunshine of the Spotless Mind', but it goes way deeper beyond that, to, as far as I know, previously uncharted territories of storytelling. Naturally, because of this, the story was for the most part unpredictable for me; this is what happens when none of your actions really matter and yet the life of someone is depending on them... maybe. I'm really not even sure what to make of this all, I still am in shock after having played through the game and I will need quite some time to completely process what I've seen.

Above all this, the game has an unbelievably great soundtrack that meshes with the story so well that you'll cry even more just because of the musical score. There's even some really humorous moments in the game, that include but are not limited to: poking fun at those pretentious indie games I mentioned above, breaking the fourth wall, making hilarious puns, having absolutely unexpected moments, and so on. There's clearly tons of attention paid to every detail of the game, having a masterfully crafted experience.

The negatives: not much, really. The author clearly doesn't have the best technical background, so you'll be stuck playing at a weird resolution no matter what, but it doesn't take a lot to get used to.

I'm still real close to crying. ♥♥♥♥.
Posted 29 July, 2013. Last edited 25 November, 2013.
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3 people found this review helpful
0.6 hrs on record (0.2 hrs at review time)
One of the best freaking games ever AND I'M OH SO NOT KIDDING.

This is one of those gaming experiences that make me proud to be a gamer, that make me feel like my considering video games a form of art is in fact justified. Cart Life gets you in this unbelievably realistic state of overwhelming stress just by putting you in the shoes of a normal freaking person's everyday life.

One story has you running around as a mother, in the middle of a divorce case, who has to make enough money with her coffee shop to prove she can take care of her daughter to win custody of the little girl; doing all this while she has to actually stay close to her (take her to school, back home and all that). Oh, and did I mention how you have no ♥♥♥♥♥♥♥ time to do basically anything? This one time, I went to the courthouse to finally get my permit for selling coffee on the streets—I had to wait in line for 5 hours when it suddenly hit me; 'OH ♥♥♥♥ I NEED TO GET THE GIRL ♥♥♥♥ ♥♥♥♥' and then I had to pay for a taxi to make it to the school just in time.

Cart life's art style is also just ingenious, and so is its writing; it's a lot more detailed and polished than AAA games nowadays. The 'economic simulation' part isn't just all numbers, either. It's more like a social simulation—you can engage in small talk with customers that'll make them like you more, or you can even talk with customers about other specific customers. And whatever you do, you actually have to do work; say, if you make coffee, you need to do the same repetitive tasks over and over again, for even more immersion.

...and the game is free. Seriously. Just get it from http://www.richardhofmeier.com/cartlife/ if you don't want to pay for it. You should, though.
Posted 19 March, 2013. Last edited 25 November, 2013.
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2 people found this review helpful
19.0 hrs on record (17.3 hrs at review time)
Game unlocked my superpowers, A+++, would buy again

6:16 PM - [T-A!] Underyx x 6: turns out I don't view the game as 2D either :/
6:16 PM - [T-A!] Underyx x 6: it's like the whole thing
6:16 PM - [T-A!] Underyx x 6: doesn't even exist in visual space
6:16 PM - [T-A!] Underyx x 6: as if it's all just an abstract concept
6:16 PM - [T-A!] Underyx x 6: relayed directly to my mind via the monitor
Posted 15 December, 2012. Last edited 25 November, 2013.
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Showing 1-4 of 4 entries