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Hmm, I hadn't touched the control maps, but I'll try regenerating them anyways, thanks! Also yes, I'm using Vive.
Oh and I think I forgot to mention that it seems like the Vive Teleport could really use something like a +2 meter increase in it's max range (at least to me).
I was running into situations where it was hard-ish to get it to land on a valid area, such as when moving downhill.
You need to trash your bindings for them to become correct again probably. Do that in Users/USERNAME/AppData/TheSolusProject
I like the audio in the game btw! :]
I did have to throw the Music Box into the ocean after a while though, as it was starting to drive me crazy! XD
I've done a lot of reading, and I'm honesly not sure ANYONE has found the damn third switch. I'm starting to wonder if it even exists, considering the area itself is a bit... unfinished (you guys forgot the "roof" lol - I can fire a disc up and enter the negative zone - I did submit an in-game bug report about it :P ).
I would honestly settle for using some kind of "noclip" command to get inside there at this point - its driving me BANNANAS that I can't figure out how to get into there... n.nU
And yeah, I did finally figure out that the second space debris made a hole for me to get the key out of... Kinda non-intuitve on that one if you ask me... >_<
In any case, the two I simply CANNOT figure out are:
1) the one in the first underground section where you need to push two blocks on either side of a room. I pushed both as far as they would go, but that was only enough to show my a tiny crack and peep at what was inside (which was a switch that I'm fairly certain I know what it opens - there was a dead end with a wall painting that I'm assuming is the switch'd door). I tried firing my teleporter disc through the crack, but then I was out of idead tbh. I'm not 100% sure it's not bugged out and supposed to let me push it further...
Yes I did post bug reports when I got stuck, but I just notices so many of those places that once I got the teleporter, I just used it to get out of them (so I only reported 2 in the first zone, even though I must have spotted something like, 60+ of them lol).
The game is reminding me of Myst/Riven quite a lot, and tbh - I have been wanting a challenging puzzel game for a while. Unfortunetly, most said games these days are also "horror" games, and I just simply cannot "DO" horror... I'm far too abtract-minded, and, well... "The Rule of Dark Space"... >_<