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Recent reviews by Twist

Showing 1-7 of 7 entries
5 people found this review helpful
0.0 hrs on record
Absolutely banging soundtrack. There are no bad or even middling tracks, as expected from awesome composers like James "you know i only do the music right" Roach and Toby "The Baby Is You" Fox.

DO NOTE! This soundtrack doesn't include every song. Superego (Vriska), Bronze Rebel (Tavros), The La2t Frontiier (Eridan vs Sollux) and Stress (Dirk) are missing, although I think they're available on bandcamp (the first two in coloUrs and mayhem, the third in Alterniabound, and no idea about Stress).

Also of note, the metadata here is almost entirely missing. Some tracks previously featured in other albums, like mIrAcLeS, have album cover and artists, but about 90% of artists, titles, track numbers, genres and albums are fully absent. If you mind, you can modify the metadata yourself, or leave it as is. At least, they play completely fine on Steam, although any other players (Spotify, Huawei music, VLC, etc) might need more info to have the tracks properly sorted. Took me like an hour to get it all right, especially after noticing the missing tracks).

Still recommending this DLC if only because the music itself is amazing. You might want to check out Homestuck music on Bandcamp, as it's cheaper ($4.13 USD for about 50 tracks! [yes I get the number]) and has the right metadata, but some songs are exclusive to this and it's still a good purchase.

Oh and Aradia's theme is on Spotify, along with a lot of songs from Hiveswap Friendsim.
Posted 27 April, 2024.
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1 person found this review helpful
0.0 hrs on record
As good as DLC gets. This story is in parts, so naturally the continuation had to deliver as well as the main game did.

First and foremost: yes, the DLC is justified. This is an indie game with crowdfunding, let them publish the game in parts if they want. It's a work of passion. This isn't CD Projekt Red making a Kickstarter while having one of the best-selling AAA games of the decade in circulation, so easy on them.

Now, the content itself is superb. The story keeps expanding in an organic way that both answers questions and plants seeds for bigger ones to come. Just like with the first part of the game, you'll have tons of room for theorizing, exploring, and acquainting yourself with the world through implicit and enigmatic means with more dots to connect than you could ever dream of. Even if you happen not to like a character or element, you'll find nothing out of place in their role in the story. Sweet heavens, what a narrative rollercoaster I had with Marestail and I adore it.

So yeah, this is a must if you buy the game. The story is unfinished without it, yes, but even without taking that into consideration, this is just such strong content that you'd want to get it anyway. And it's super affordable, so go for it.
Posted 29 February, 2024.
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1 person found this review helpful
0.0 hrs on record
A bunch of bangers for dirt cheap. Even if you only like one song in the entire game it's still such a good price that it's worth it. There really is no loss.

This is FAR secondary, but my only complaint is that it seems like the tracks aren't properly tagged in terms of metadata or something similar like that, as Steam can't show me the tracklist nor any titles, unlike with other soundtracks in my library. It's most likely a Steam issue that the devs haven't worked around, since I'm familiar with how these platforms can be very iffy when it comes to that stuff. It's still worth buying, and I love every track, and I have all the ones I can on Spotify, but I hope it gets fixed eventually. Not a dealbreaker in the slightest.
Posted 29 February, 2024.
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2 people found this review helpful
44.1 hrs on record (12.7 hrs at review time)
Being fresh off of Chapter 2... sweet lord, this game is absolutely enthralling. I'll try to cover each point in depth, but know right off the bat that this is an absolute masterpiece in my eyes, and hopefully I can convince you to try it and enjoy it as much as I have.

Now, I'm not a big fan of visual novels, but I have nothing against them. It's just a genre I don't pay much attention to. but this happens to be my favorite type of story: it'll provide you information that organically makes questions arise, and along with answering them it'll always provide more and more things to ask yourself about the story and the world. It's mystery after mystery, without ever letting things linger for too long and become frustrating or confusing. If you want to know something, chances are you'll either decipher/infer it soon enough without it being obvious, or it'll be directly explained to you while also introducing new concepts.

Going into the story, this world creates an incredibly immersive and deep world with its own rich lore, characters and overall setting. You play as Roui, a resigned jeweler who was forced back to his aunt's home (to her chagrin) after a few years of making a name for himself as an independent journalist who ended up getting too nosey with the wrong business. He gets a commission to design a really rare accessory for a rich baron's wedding, giving him a good opportunity to find his way out of this rut and move upwards in life again, but certain events and people will stray his path into getting involved with much more serious and supernatural issues.

The world has a pulse of its own, essentially, with how much everything is built. It might feel overwhelming to hear new terms (I could easily name about 20 in-lore concepts just off the top of my head), but everything is constructed in such a way that you, as the viewer, will get the necessary exposition as long as you don't mind reading - this game is very dialog-heavy, which should be fine as long as you're a fan of narrative-focused games... which you probably are, if you're looking at this game. Without spoiling, there's a sort of spiritual world, there's tons of traditions and folklore, there are several races and nations, and everything has a story to tell.

The characters are surprisingly rich, as even when you think you've gotten the gist of someone, they're bound to show a new facet that still fits their characterization. No one here is unidimensional, and it makes everything oh so much richer and more enjoyable. No one feels convoluted, either, as you discover things about everyone at a digestible pace and from organic interactions with themselves or other people around them.

As one can expect, the gameplay isn't much to look at, but that's not a con at all. If you read a book, you're not doing so for the animation, so of course different mediums have different boons. What matters the most is that it plays well, as it functions as a proper vehicle for the story. I have encountered a single bug, and it was easily ignored, while I've only gotten lost in the puzzles once or twice throughout about 12 hours of gameplay, so I'd say that's very good for this type of game.

Finally, the design of this game is superb. The art is so incredibly stylish and charismatic. The character designs to me are a massive standout, with everything feeling properly fleshed out and unique without looking like it's trying too hard to stand out or anything - it blends naturally into the setting of the story. Everything looks appropriately vibrant, from the settings to the characters. There's a few semi-animated segments, cutscenes and such, too, and they are absolutely stellar. The soundtrack doesn't fall behind, either, as it sets the precise tone for each scene - of course you don't get epic boss themes or such, as it's on par for the genre, but for a score this serves the purpose fantastically and it's definitely worth checking out and buying. And, addressing a potential pro or con to many: yes, this game has furries , but it really is neither here nor there, because that's just part of the setting of the world and one of many elements of uniqueness to it. There's both humans and furries, and there's several species that inhabit the game's world, so it doesn't subtract anything if you dislike furries. I'd even argue it adds on to how special this game looks and feels, with the tsourai designs being a personal standout for me (love you Bo, wish I could make a sualokinsona).


So... Pros? Everything, as long as it's a genre you enjoy.
Cons? Nothing I can think of, personally. I enjoyed everything this game has to offer and have no complaints. I've encountered only minor bugs, like the soundtrack disappearing for a short dialogue or two. Maybe you could consider that it's an unfinished story, but that's just how creating something works. If you'd rather not wait on a cliffhanger or something like that, I'd still fully recommend just giving it a shot right now either way. It's super cheap and it'll give the devs more to work with - if none of the earlier chapters sold well because of being unfinished, there'd be no more chapters anyway, so logically it's better to support them.

DO CONSIDER that this game is available only in English and Russian, and only the intro has voices. If you need voice acting, there is essentially none, and if you're not great at either of these languages, it might also be a difficult experience. I hope we can get more translations in the future - hell, I'd translate it to Spanish myself if I had the chance. This game is worthy of being shown to as many people as possible and accessible to everyone, so here's wishing that something can be done about it, but it's definitely not a con because English is statistically the most accessible language worldwide, anyway - I'm already incredibly thankful we got an English translation to begin with.


In conclusion, this is an absolute gem of a game to me. If you've got the money, I'd say there's hardly a better use for it than buying this game (and the DLC!). It's a tremendously enjoyable trip full of magic and mystery, with passion overflowing at the edges. I can only hope development goes well and we can get to see the end of this story. If you like the game, too, be sure to check out Lingrimm's (the developers) P*treon to further support their artistry. They fully deserve everything they can get.
Posted 1 January, 2024. Last edited 29 February, 2024.
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5 people found this review helpful
1.3 hrs on record
This is just another case of gamers being too illiterate to read the the game is an AUTO-RUNNER. Digimon Survive was already enough.
That aside, this game is great. It has all the personality of the Meat Boy series, with a banging soundtrack by Ridiculon (The Binding of Isaac: Rebirth, The End is Nigh) and an updated form of the original game's art style looking sharper than ever.
If you don't like auto-runners, that's fine! They're not for everyone. But if you do, this is an amazing one that's definitely worth your time and money - especially on sale, because it's discounted often.

-The movement is top notch, with slick and incredibly customizable controls yet based on simple mechanics that anyone can grasp: jump, slide, punch.
-There's a ton of unlockables, ranging from playable characters to "oh yeah, I did this" achievements to show off on your Steam profile.
-It has great replayability value thanks to a level generation algorhythm and a seeding system.
-And it's a tough-as-nails challenge to get S rank on every level, of which there's lots and lots.
-PLEASE REMEMBER IT'S AN AUTO-RUNNER! IF THAT'S NOT YOUR THING, DON'T EXPECT SOMETHING ELSE!

And to anyone who left a negative review saying "oh my god it's an auto-runner my life is ruined", kindly reconsider going back to school. Literally: just read. It's not that hard.
Posted 5 April, 2023. Last edited 5 April, 2023.
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No one has rated this review as helpful yet
75.9 hrs on record (71.2 hrs at review time)
While I *do* recommend this game, I have a tremendous problem with it:
It just doesn't feel like there is a team curating which content gets picked for Odysseys/Races/Dailies very often, or how doable it actually is. I've so often encountered things that even at their lowest difficulty feel incredibly hard, not to say that some actually *are* impossible, but that's at least rare. That's implying that you CAN have an effect on how hard it is, because that's only the case for Odysseys, whereas Races and Dailies have set rules and difficulty.
Still, shouldn't be the case that I, an admittedly casual but eager player, can't get through the easiest difficulties of some dailies/weeklies because they rely super heavily on meta, powers, instas or even the idea that you own all/most Heroes, thus creating the common case of having to play without one at all because you happen not to have either of the 1-2 that are allowed.
This game is fun for the most part. It's just infuriating to have such little control over the difficulty sometimes, because the skill gap in this game is cosmically large and you should just be able to go at your own pace while still getting rewarded. This game is good and cheap, and goes on sale very often, but just be aware that you're 200% gonna have some bad times if you're not a TD/RTS buff.
Posted 30 March, 2023. Last edited 13 April, 2023.
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3 people found this review helpful
2 people found this review funny
54.1 hrs on record (11.6 hrs at review time)
I like this game, really.

This review, instead, is to oppose the practice that Capcom and many other developers are doing of making you download DLC when you don't have it. I just had a mandatory 20 GB update where, as someone without Sunbreak, I had 33 features locked away, while all stuff I DID get is... simply QoL improvements. Makes me wonder how much of the game data I actually have access to.

Lock your content behind paywalls if you want, but stop occupying storage and resources for things that I will not get to use in any way. That's just petty. Not all of us have teras worth of hard drive storage.
Posted 30 June, 2022.
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Showing 1-7 of 7 entries