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Crouton 님이 최근에 작성한 평가

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1-10/63개 항목을 표시 중
2명이 이 평가가 유용하다고 함
기록상 69.0시간 (평가 당시 6.9시간)
This positive review is temporary to counteract people not recommending it for silly reasons like it "just being fantasy Persona"
2024년 10월 11일에 게시되었습니다.
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기록상 21.1시간 (평가 당시 7.6시간)
An ethical and affordable alternative to drugs.
2024년 10월 5일에 게시되었습니다.
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기록상 8.1시간
This game is delightful. It's not bursting at the seams with new ideas, but it makes up for those things in presentation. Like, sure, boss fights may just be minigames that are basically referencing other video games (Punch Out, Puzzle Bobble, and so on) and the puzzles and combat aren't especially challenging either, but the experience is so easy to get immersed in that you'll end up compelled anyway if you let it happen. Everything about this game is just so charming, and that is its strongest point.

If you've a particularly cynical outlook on video games, this game will likely fail to capture you. But if you're in the market for a short-but-sweet love letter to video games, art, and animation in general, I think you might find something to enjoy here.
2024년 9월 19일에 게시되었습니다. 2024년 9월 19일에 마지막으로 수정했습니다.
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기록상 104.2시간 (평가 당시 10.5시간)
Listen, as someone who staunchly and stubbornly advises all people new to this series to start with Trails in the Sky FC, the very first game in a very long, interconnected story, I have this to say:

It's okay if you start here. This game is a perfectly fine jumping on point.

HOWEVER, you've gotta promise to go back and play the games that came before it. Even if you have to set the difficulty to easy to just get through the dated gameplay. You can read summaries and synopses all day long, but for this series, there is NO substitute for having that emotional attachment to the characters and the world on a personal level, especially when those characters show up again, multiple times.

This game is great, by the way. I think it should leave a strong first impression of what this series has to offer.
2024년 7월 8일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 61.7시간 (평가 당시 27.8시간)
I'm just saying, if Naamah wanted my magatsuhi, I'd gladly provide.
2024년 6월 20일에 게시되었습니다.
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기록상 6.3시간 (평가 당시 1.7시간)
앞서 해보기 평가
I have no problems buying this early because I know, without a doubt, by the time I actually make any decent progress, there will already be way more content.
2024년 5월 7일에 게시되었습니다.
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기록상 6.9시간 (평가 당시 3.8시간)
Everything, from the gameplay itself to the dialogue, is fun. If you don't hate fun, you'll love this. If you skip the dialogue, maybe you're the one who's cringe.
2024년 3월 9일에 게시되었습니다.
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기록상 16.8시간 (평가 당시 5.9시간)
This game is proof to me that, even if you generally don't like a genre, there's almost certainly something out there within that genre that will still manage to appeal to you. Don't much care for deck building or roguelikes/lites. The lack of tangible progression always puts me off. Makes things feel pointless. But this game, man. I don't know what it is, but it just has such an undeniable appeal. It's incredibly addicting. Just gotta keep doing those runs.

Gotta keep doing the runs. Gotta keep unlocking the decks. Gotta keep unlocking jokers. So that you can do more runs, to unlock more decks, to unlock more jokers. Make the numbers go up. The house always wins? You can take down bosses with a single high card. This game is crack.
2024년 3월 6일에 게시되었습니다. 2024년 3월 6일에 마지막으로 수정했습니다.
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기록상 4.5시간 (평가 당시 3.4시간)
This game is pretty fun. I really like the movement, especially once you start finding some of the movement upgrades. It's fun trying to get places you probably aren't supposed to be yet even if you ultimately can't get much further. The aesthetics of the game are also quite nice. Really like some of the locations you go to. And the soundtrack does a good job of selling that dreamy feeling it's going for. My biggest complaint was the lack of any kind of map because it was incredibly easy to get lost and a platforming game isn't really the right genre for me to want to make a map as I go.

But the game was literally just updated to add exactly that. It still doesn't show you what direction you're facing relative to the map, but that's easy enough to adjust to. Other than that, I think this game is swell, especially considering its origins as a game jam project. I'm quite looking forward to what this dev has in store next.

And most important of all: Sybil is a REALLY COOL character design. Yes sir, very cool indeed.
2024년 3월 1일에 게시되었습니다.
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기록상 5.2시간 (평가 당시 2.4시간)
The game might have a few weird collision bugs, but people are literally acting like the game is unplayable in some of these negative reviews and I can't help but feel that's kinda disingenuous. It might need some polish, but it's 100% worth the asking price if you're even remotely into the idea of what it is. There is a pretty steep learning curve for playing the game well, so you might feel like it's not "clicking" with you, but give it a chance. Once your brain starts putting together the mechanics and how things work, it feels legitimately amazing.
2024년 2월 25일에 게시되었습니다.
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1-10/63개 항목을 표시 중