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Recent reviews by vitalik

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Showing 1-10 of 32 entries
No one has rated this review as helpful yet
6.5 hrs on record
Kane and Lynch: Dead Men is not an outstanding game, but it has acceptable gameplay and excellent staging, and also conveys an exciting and violent story in the style of criminal thrillers.
Nevertheless, the game left its mark and gave two memorable characters of video games.
Posted 5 March, 2018.
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No one has rated this review as helpful yet
4.2 hrs on record (4.0 hrs at review time)
Love the space, freedom of action, explosions and destruction, chases and shootings, a large arsenal of shooting toys and nehily car fleet? Then this thing is for you! The main story is supplemented by a variety of side quests. Play as you wish. Create CHAOS!
One of the drawbacks is a bug that has not been fixed - one of the drilling platforms can be passed 97% if you stick to it until a certain task is done (which I successfully did). Missing boxes with details and a tower in the form of a fashion made.
Passing racing tasks in the form of free fall - bent with difficulty. Rico flies anywhere, but not in the control rings.
Except for this - the game came out awesome! I recommend!!!
Posted 3 March, 2018.
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No one has rated this review as helpful yet
5.3 hrs on record
It is quite a good toy, deserves a positive review. The game is made clearly on the cartoon "Lego movie", so it's better to first look at it, if you have not watched, and then already play. There are many characters here, each has unique abilities that need to be applied in passing, and in free mode too. Although I did not like the free regime, collect coins and buy completely unnecessary characters for them - it's necessary. But the plot is good.
Posted 3 March, 2018.
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No one has rated this review as helpful yet
41.5 hrs on record (5.5 hrs at review time)
In the game it became simply impossible to play. What Psyonix did to her is unclear.
IF...
You want to fly out from behind the game servers 10 seconds before the end of the match and get a ban and minus the rank - buy and play
You want to play with the forgotten players who do not understand the rotations and absolutely can not play in the air - buy and play
You want CSV partners who turn upside down and stop playing, as soon as you point out their mistake - buy and play
You want after the goal scored in the first seconds of the team-mate, who stops playing - buy and play
You want a non-working reporting system - buy and play
You want a broken system of selection of players, when at the declared 100.000 players you come across the 5th time in a row with the same
Posted 3 March, 2018.
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3 people found this review helpful
1 person found this review funny
6.1 hrs on record (5.8 hrs at review time)
Hunting, which flails unskilfully with the genre of survival. Animation of animals is weak, it's not interesting to shoot, Unity engine produces an unstable number of frames (does not lag, it shows unstable performance). But still something is to walk through the forest, set traps and chambers, and then look in the peephole and hope to see the mythical creature.

If not for the frankly small amount of content, I would recommend Rake. But it seems to me that she will in any case present you some fascinating watches at a very modest price.
Posted 3 March, 2018.
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No one has rated this review as helpful yet
9.4 hrs on record
Simulator of the customs employee. Sounds weird. But in fact the game from a solo developer Lucas Pope is a pretty amusing project, which can surprise even an experienced gamer.

In the game, we really have to check the documents from those who want to cross the border. But against this background, we are observing the political situation (and even we can influence it), we are participating in the destinies of individual people and we are securing our family. Despite the simple visual component, the game very well conveys the atmosphere of the totalitarian state to which we work.

The game process makes you tense and be attentive, but, in my opinion, he pulls the blanket over himself too much. The first couple of attempts to go through Papers, Please ended with a fiasco, or rather a bad ending, but it was not because of my mistakes, but because of the decisions made during the game. I still wanted to get a good ending, so I did not stop, but the gameplay made me tired. Yes, I still managed to finish the game the way I wanted to, having stayed in the workplace for 31 days (the maximum duration of the story mode), but the last days of 5-6 I was simply exhausted by this endless stream of documents. The complexity in the game is growing gradually, and I would not say that it is becoming too high. It just distracts from the story so much that it does not go into the game. I wanted to get this good ending and finish it. In the end, instead of joy, I experienced only relief when the goal was achieved. I believe that if the greater emphasis was placed on history, rather than on gameplay, it would be better. In the game options there is an easy mode, but it only gives extra money, with the earnings of which I already had no problems.

I'll give two advice to those who decide to play:
1. Print out the basic information that is contained in the rules for checking documents so that it is always in front of your eyes. On the Internet there are prepared pictures, on which everything is concentrated;
2. If something went wrong, do not hesitate to replay the day first or even roll back to the previous day. This is better than starting the whole game again.
The above recommendations, of course, reduce the complexity, but very save your nerves and time.

Do I think the passage of Papers, Please interesting experience? Yes, certainly. Do I consider it an interesting game? I think not, but still, for the sake of new sensations, this project is worth trying, so I put my finger up.
Posted 3 March, 2018.
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No one has rated this review as helpful yet
89.3 hrs on record (53.8 hrs at review time)
As a fan of the kick-ass sequel, I was pleased to play this game. Quite an interesting combat system.
So this game is an absolute piece of garbage but if you are a movie fan this game is so bad in everything from voice acting to combat mechanics to controls that you will W*t your pants to laugh. Worth $ 22? Absolutely not, but it's too funny to miss if you have the extra money to spend on it. Sincerely, someone who has watched both Kickass movies over 30 times each.
Posted 3 March, 2018.
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No one has rated this review as helpful yet
1,233.9 hrs on record (6.7 hrs at review time)
Hello dear reader. In this review, I will try to touch all the topics. Don't get bored.
Price
Is it worth buying the game for 619. It is impossible to say because everyone has different taste. The game is surprisingly not bad catchy, for example I was playing 11 hours a day and sat up until 5 o'clock in the morning. Buy the game or not is entirely your decision, uswest for and against and look in your wallet, because for 600 rubles you can eat normally :)
Gameplay
The entire gameplay is tied to the constant search for resources and battle with other players in the game there are ores such as stone, sulfur ore, iron ore. Sulfur ore plays an important role in the creation of explosives, so from the very beginning of the game it should be stored as a Apple of the eye. Just as important and iron ore, which when melted gives fragments of metal, which in turn are used almost everywhere. In the same way across the map of scattered barrels and crates in which you can get the blueprints and the items needed for crafting. On the map there are buildings or something similar. I personally know of a few places: a sphere, a spaceport, a military base. By visiting them you can find as usual boxes, and military. The military has weapons/armor/potrony, etc

Also in the game there are 2... honestly don't know how they even call... In General, every 2 hours of real time throughout the game map will fly a helicopter that wets all who are in armor and weapons (even with a bow). Knocking him you can get 2-3 in a box which has a chance to get cool loot. Ground alternative to helicopter-tank. Strongly it not than does not differ, it is the same helicopter, only with caterpillars and rides on a cosmodrome patrolling vicinities.

Community
Appearing on the map do not expect mercy. Almost every player wants to kill you, even a newbie who has recently appeared, with a great desire will run at you with a stone hoping to kill and pick up your precious loot. I play on the server where you play nearly 60 people. It was quite difficult, but I was able to develop to better weapons and armor without killing and RAID other players. I did this thanks to trading and helping other players. For few days I helped around 40 players, but also died more than 30 times. Typing is not enough friends I could not worry about that when I start the RAID, then comes some players and help me to fight back. Willing to say that Rust is like good and evil. Remember the worst players - shkolota, do not be confused! Students and shkolota it's quite different people, for I myself met not a few pupils, who behaved very properly, shkolota will cuss, cheat, etc

The crafting system
Oh my God... Even minecraft will be envied by so many items that you Magee to do, but before this study. I won't shut up about the workbenches. The game has 3 types of workbench and each need for crafting certain things. The first workbench allows you to create B4 (bean c4) and other things.. In General, workbenches allow you to create certain things.

End
I do not like to write long reviews and I am more than sure that this review will gain 10 likes. I am sure that there are grammatical errors in the text, but please forgive me :)

Buy games with your head and not waste your money for nothing! Godspeed!
Posted 27 February, 2018.
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2 people found this review helpful
43.5 hrs on record (8.0 hrs at review time)
Played just in the hospital, shot down all her patients, and the subsequent coming of the cops(who will continually come back to you - until they kill you). Better Gta SAMP, it's simple, no lag, RP servers close to the real action in life
Posted 27 February, 2018. Last edited 27 February, 2018.
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1 person found this review helpful
10.4 hrs on record (8.1 hrs at review time)
The game demonstrates the tremendous capabilities of the engine GEM engine 2006.

All equipment and units (tanks, planes, infantry) are available in direct control. Thus, it becomes available for more accurate guidance. In the case of tank control, you can switch between the main gun and the twin machine gun, choose the type of shells (armor-piercing or high-explosive).
In the game otrabatyvaetsya all the slopes of the armor and the types of projectiles (high-explosive, bronirovanie).
Each bullet flies on the ballistic trajectory. When firing at long range significantly decreases weapon accuracy and killing power. Vehicles come off the tower, get off the tracks, exploding ammunition, the ability to kill the crew without destroying the tank.
There is a component destruction of multi-storey buildings.

Realistic physics. All objects interact with each other according to the laws of physics, taking into account the mass, speed and energy of interacting objects. Each object (for example, buildings) can be completely destroyed, and falling debris can kill nearby units. Each object on the map, even its debris, can be used as shelters.

Detailed realistic armor piercing system. The technique does not have life bars, and is modeled on the basis of prototypes, taking into account the real TTX. When calculating the result of the interaction of projectile and armour is taken into account the type of projectile, it Kalibr, power tools, the speed of the projectile at the moment of interaction, the armor thickness and slope, the distance to the target, obstacles in the way (walls, Windows, and other objects pushing to reduce the speed of a flying projectile, and, consequently, reduce the likelihood of penetration of armor). Bullets and shells ricochet at large angles of interaction.

Realistic — in the game there are factors such as a limited supply of fuel and ammunition, and when firing at long distances significantly decreases the accuracy of the weapon and its lethal force. Each unit has an inventory in which the weapon and the necessary consumables (cartridges, grenades, first aid kits, etc.). This also can be attributed to fatigue soldiers during long crossings, they begin to move much more slowly restoring forces.
Realistic field of view model for each type of troops.
Modeling of skills of possession of different types of weapon for each type of units separately.

Each unit has its own AI, regardless of others decides when to attack, retreat, seek help from allies, hide in hiding or just run away from enemies. * Each unit has a self-preservation instinct, vision, hearing and morale.

The game is a masterpiece.

9/10
Posted 27 February, 2018.
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Showing 1-10 of 32 entries