2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1,892.5 hrs on record (1,889.9 hrs at review time)
Posted: 22 Oct, 2022 @ 4:52pm

I played Rust way back in the day in what became affectionately known as Legacy, and what Rust nowadays was known as Experimental. It was a constant work in progress with many new updates (usual weapon/harvesting balances to new content). I would say that for the better part of its existence it has been a good game, and it still kind of is, it just isn't the "same".

Now, I'm not being whimsical..its just a matter of time needed to being invested in the game in order to enjoy a majority of the content within. The last time I played somewhat consistently was up to when Helis were added and the time crunch to both stay active and monitor your territory (from trap base to ♥♥♥♥♥♥♥♥♥ to compound) and the resources required to both upkeep and gather gear (and im sorry a server cannot survive with the prominent "hur dur only newbs farm" mentality *hint: because then there'd be no gear) just became too much.

Rust as it has been for the last couple years has become a game that requires you to treat it like a second job. If I need an app to let me know at work that I'm about to be raided, and that when I get home from work I have to work several more hours on a game just to maintain being able to *experience* the content within.. it's just too much.

It can't be appeased by thinking of it as a consistent world set since most servers have been and will stay on two-four week wipe cycles. This is because the one group that will play the game like a second job will absolutely dominate and kill server population within a week (because why get new base and gear to get raided by people that can put in eight hours a day when you and your friends can do one or two).

I know it sounds ranty and really specific, but it has been my biggest issue with the game. It just isn't fun anymore because as an adult now I have more important time commitments.

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