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Exibindo entradas 31–40 de 297
2 pessoas acharam esta análise útil
10.5 horas registradas
Full disclosure: I'm in the Credits of this game and biased, as it reminds me of a better, simpler time. But irrespective of that it's still a competent puzzle game which slowly builds up the difficulty and introduces new mechanics. The exquisite diorama-style visuals combined with low-key ambient music make for a contemplative and relaxing experience. Microtransactions which were present in the mobile version are removed here, which is great. Achievements are easy to get with one playthrough. Definitely recommended.
Publicada em 3 de junho de 2022.
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15.3 horas registradas
A god-game reminiscent of Populous and the like, though obviously much simpler and quicker (a playthrough ending with a win takes about 30 to 40 minutes). Actions are represented by a deck of consumable cards, and you can only take those actions which are currently in your hand. Some of these have biome-specific outcomes: the critter action spawns a sheep when used on a tundra tile, a bear on a snowfields tile and a random choice of the two on a forest tile.

My main complaint about this game is the shoddy villager AI, which becomes apparent in the endgame. When approaching modernity the final few leaps rely on humans to pickup specific resources and do specific things, but they refuse to for a long time. Oil wells go unbuilt and umnaintained. Batteries are not picked up. Computer is not built. The people just get stuck in a loop of eating and pooping. Usually if you wait long enough it will happen but it is frustrating, especially compared to how smooth the earlier ages go. Overall though it is a fun strategy game in a cute little package and the "one more try" feeling was keenly felt, even when I would lose due to no fault of my own.
Publicada em 29 de maio de 2022.
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1 pessoa achou esta análise útil
15.4 horas registradas (8.2 horas no momento da análise)
This is Cultist Simulator gameplay, but 2 or 3 orders of magnitude simpler. And shorter, which is a wonderful thing. Cultist Simulator is mindblowingly good, but takes so long to complete a game that I dropped it after my first win. This is much more manageable. The "bad" thing about this is that there is little replay value once you win, as there are no real choices/paths to victory/random events etc. Devs have stated their intent to add 100+ cards soon, which could make the previous sentence obsolete. A fun, mostly chillaxed, linear solitaire game. You can set the difficulty level by choosing how long a "day" lasts, which in turn impacts how often villagers have to be fed, how often monsters might attack etc. I really liked the clean, minimalistic presentation.
Publicada em 21 de maio de 2022. Última edição em 21 de maio de 2022.
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20.1 horas registradas
Frustrating but addictive; difficult but fair (mostly). Once I got past the initial bump in the learning curve it became more enjoyable, so try to stick with it. Overall a novel take on what a 2d shooter can be, and also what an action roguelite can be. The achievements are easy to get, nothing too crazy.
Publicada em 19 de março de 2022.
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4.3 horas registradas
I bought this not only because I enjoy typing games but also because I wanted to test and "break in" my brand new keyboard. The idea is really fresh - I don't think I've ever seen tower defense combined with a typing game. There are four difficulty levels and while "Hard" is still reasonable, "Insane" will prove too difficult for most people, myself included. There would be nothing wrong with that if there weren't achievements tied to completing the game perfectly on all difficulty levels, hence the thumbs down. Also in the part where full sentences are written, these are a bunch of pretentious and/or banal quotes which get tiresome quickly.
Publicada em 13 de março de 2022.
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1.7 horas registradas
Significantly more levels than the previous one and with a few new concepts, but it's still the same thing.
Publicada em 2 de março de 2022.
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1.3 horas registradas
It's free cheap real estate achievements!
Publicada em 27 de fevereiro de 2022. Última edição em 27 de fevereiro de 2022.
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10.0 horas registradas
The puzzles are kinda on the easy side, but that's how I like them. Music is terrible so I turned it off and there is some repetition of crossword clues. Other than that, no complaints!
Publicada em 27 de fevereiro de 2022.
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5 pessoas acharam esta análise útil
12.4 horas registradas
I own the physical board game based on this, which is pretty good, so I thought the precursor would be as well. Unsurprisingly the art style is the same in both, and now I also understand why one of the pilots is a canary. The simple story is fun and I appreciate the kind of choice it allows you to make at the end. The gameplay makes a great first impression, however it starts getting somewhat boring and then frustrating after 2 hours unless you really enjoy the core digging experience for some reason. By the time I got to a 2nd playthrough I was mostly disinterested, so the replayability is not that great. And then I got seriously trolled when I went to complete Hardcore mode for an achievement. In this mode you also die (permanently) when your vehicle runs out of fuel - unlike in the standard game. This is not explained anywhere so I failed around 3 attempts by running out of fuel and wondering why do I explode "randomly" before googling it. I would've preferred to give a "neutral" recommendation, but since that's not possible I'll go with a negative. It's not a terrible game by any means, but maybe try getting it at a steep discount.
Publicada em 24 de fevereiro de 2022. Última edição em 24 de fevereiro de 2022.
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32.3 horas registradas
The story is sappy to the point of being cringe, probably the weakest aspect of the game. And it has quite a few graphical bugs, although most of them are minor. The actual gameplay however is solid enough to warrant a recommendation. It feels like a "bootleg Hades", which is still a compliment. Achievements are easy and can be gotten by completing the game once followed by some light grinding. The DLCs feel kinda unimportant so if you don't get them, you're not missing out on much.
Publicada em 20 de fevereiro de 2022. Última edição em 20 de fevereiro de 2022.
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Exibindo entradas 31–40 de 297