11 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 12 Aug @ 7:21pm
Updated: 13 Aug @ 4:18pm

My first time playing an X game in about a decade and man is this frustrating. It says it is for new players coming out of the tutorial, but frankly I think they'd of been better off doing something with trading, station building or fleet management. This basically throws you into a bunch of combat and a few racing scenarios that are ok at best and absolutely frustrating at worse. Why can't I lock the target right in front of me? Why does my ship suddenly move like it has a mind of it's own around capital ships? Why are half of the scenarios horrible defense missions? Those feel like bad throwbacks to the late 90's to early 2000's games, where you have to deal with overwhelming odds effectively by yourself, with an idiot person/vehicle you have to defend, while fighting clunky controls as much as the enemy. I hope the ships that get unlocked in universe are worth it.

Edit: I take it back. Who ever decided doing a drift track with this narrow FOV and fixed forward view was a good idea is a sadist. I have gone from being frustrated with this DLC to loathing it. Not worth the $15 unless you either really like how X4's fighters fly or you have the peripherals to help overcome it.
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