149
已评测
产品
551
帐户内
产品

Stevepunk 最近的评测

< 1  2  3 ... 15 >
正在显示第 1 - 10 项,共 149 项条目
尚未有人觉得这篇评测有价值
总时数 5.1 小时 (评测时 3.6 小时)
Great puzzles!
发布于 8 月 3 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.9 小时 (评测时 0.0 小时)
doesn't work
发布于 8 月 2 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 14.3 小时 (评测时 3.2 小时)
Extremely low budget, but fun game with plenty of loot grind and circle strafing if that's your thing.
发布于 7 月 16 日。
这篇评测是否有价值? 欢乐 奖励
有 17 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
2
总时数 7.7 小时
I hit max level in around an hour of grinding and then it was just fetch quests.

If you're considering this, just get Mount and Blade or Kenshi instead.
发布于 7 月 9 日。
这篇评测是否有价值? 欢乐 奖励
有 6 人觉得这篇评测有价值
总时数 14.6 小时 (评测时 0.5 小时)
My character didn't use healing items/skills during auto battle and died, costing me an hour of progress.

Also, there doesn't seem to be a way to cancel auto-battle once it starts in order to manually heal (I eventually found the option hidden in the top right corner, however it should be more prominent, and also clicking anywhere or hitting esc should also cancel the auto battle, - also the heal ability (if not the item usage) should be included in the AI).

Also, the AI does not use the strongest abilities and instead uses attacks at random eg. some abilities do more damage if your dex/str/con/etc is higher than your opponent (you can long press on both yourself and your opponents to compare stats). Even worse, the AI misuses AOE abilities to only hit single enemies instead of 4 or more at the same time.

There is no way to turn off the Auto Battle at the start of a difficult battle before it can waste some of your long cooldown abilities.


Translation is also quite bad - it's good enough to get the gist of the story, but items/skills are very poorly worded and quite often the game uses different words to refer to things. Are Knife and Dagger both referring to the same skill? What about Sword and Blade or Spear and Long? Who knows?

Descriptions of complex abilities that proc based on certain conditions and give unique bonuses are simply nonsensical and unfathomable without a guide, as are the "riddles" in the game throughout the various cities.

Occasionally there are also chinese characters present in the english translation.
The game is still fun, but desperately needs a UX / Translation overhaul.

[update: as advised by another player, knife actually refers to "blade" weapons which only have a single cutting edge such as sabers and katanas and does not include daggers which fall under the "short" category. blade is still sometimes mistranslated as sword even though sword is a separate category. There is even a legendary bladed weapon which states it's ability only works when a sword is equipped (they mean blade)]


Overall, the game is fun and I'm personally having a mostly good time, but I would not recommend the game to others unless the above factors are addressed.
发布于 2 月 17 日。 最后编辑于 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 46.3 小时 (评测时 0.8 小时)
The game is still a bit rough around the edges, but if you like this sort of game you'll still like this one.

A few of my issues with the game so far:

You need to manually turn on autosave in the options.

If your game does crash it's likely tied to setting the ingame framerate above 60. Setting it to 60 or below (ingame or via the external nvidia control panel) seems to fix this.

Also, you start the game inside an empty house with no internal walls, no appliances or furniture, and a sports car (which the game instructs you to sell). I thought this was a bit weird and was disappointed that you can't start the game as a bedroom coder, but this is just a temporary state - most of the game you'll be running a game dev office anyway which soon becomes very crowded with hundreds of employees.

Finally, it would be nice if the "learned" ideal stats and sliders highlights carried over to new games. I'm on my second game and don't want to relearn what I already discovered through trial and error on my prior run so have unfortunately resorted to a guide which kills some of the fun for me.
I'd rather the ideal slider highlights carry over between games to let me slowly complete the collection myself (it's a bit impossible to do this all in one game with millions of genre/theme combinations).
发布于 1 月 11 日。 最后编辑于 1 月 18 日。
这篇评测是否有价值? 欢乐 奖励
 
一名开发者在 1 月 11 日 上午 3:11 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 2.7 小时 (评测时 0.6 小时)
Looks amazing and runs/plays like a dream even on my old hardware.
发布于 1 月 8 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 1.1 小时 (评测时 0.3 小时)
Crashed 5 mins into the tutorial and had to start over (no continue option).
发布于 1 月 7 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 2.7 小时
BOOM! HEADSHOT!
发布于 1 月 4 日。
这篇评测是否有价值? 欢乐 奖励
有 11 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.1 小时
Played for around 10 mins and couldn't handle the clunky character controls.
This is coming from someone that plays Kenshi and other janky games.
发布于 2023 年 12 月 31 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3 ... 15 >
正在显示第 1 - 10 项,共 149 项条目