Alisa
Alisa Skorokhodova
Niger
:shadowheartlaugh::ftmushroom::fteggplant::ftmilk::CrowdControl::Brink_of_Apocalypse::Lacerator::sr4eagle::sr4paul::hunter::firebaby::skullz::firebaby::Clementine::fearsomeaura::batmanemblem::robinemblem::happy_seagull::love_seagull::pint::sr4sunglasses::DetroitAndroid::Vata::boomer::surprised_yeti::DarkKnight::batsilo::arkham::batarang::tyger::batsymbol::blankbs::happybs::sadbs::sleepybs::hardhat::csgob::csgoct::csgogun::csgohelmet::Lacerator::greenlanternemblem::sadninja::bleach::pillow::aztec_icon::kongo_icon::scythia_icon::spain_icon::greenslime::angrystar2022::happystar2022::Kenny::court::steambored::steamfacepalm::steamhappy::steammocking::steamsad::steamsalty::winterbunny2023::winterpresent2023::winterbulb2023::Eagle_hoi:
:shadowheartlaugh::ftmushroom::fteggplant::ftmilk::CrowdControl::Brink_of_Apocalypse::Lacerator::sr4eagle::sr4paul::hunter::firebaby::skullz::firebaby::Clementine::fearsomeaura::batmanemblem::robinemblem::happy_seagull::love_seagull::pint::sr4sunglasses::DetroitAndroid::Vata::boomer::surprised_yeti::DarkKnight::batsilo::arkham::batarang::tyger::batsymbol::blankbs::happybs::sadbs::sleepybs::hardhat::csgob::csgoct::csgogun::csgohelmet::Lacerator::greenlanternemblem::sadninja::bleach::pillow::aztec_icon::kongo_icon::scythia_icon::spain_icon::greenslime::angrystar2022::happystar2022::Kenny::court::steambored::steamfacepalm::steamhappy::steammocking::steamsad::steamsalty::winterbunny2023::winterpresent2023::winterbulb2023::Eagle_hoi:
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2
About me
My name is Alisa Skorokhodova, and I am involved in the development of neural networks. One of my key projects is the creation of an innovative neural network capable of independently playing computer games.

This project is based on the principles of deep learning and computer vision, allowing the neural network to analyze visual information presented on the screen and make decisions similar to those a human might make. This is achieved through real-time image and video processing, enabling AI to interpret gameplay, identify strategically important objects and events, and manage characters and task execution using standard control mechanisms available to any player. An important aspect of our project is that we do not interfere with the game’s file system.

At the moment, my team and I are focused on the next step in the project’s development: integrating the neural network with voice chat to facilitate communication about what is happening in the game. The goal of this initiative is to create a system that not only plays independently but can also describe the gameplay, share strategies, and provide recommendations to players in real-time.

More detailed information about the project, its architecture, technologies used, and current progress can be found on my GitHub page.

Please note that the project is in active development and is not offered for sale. I appreciate your interest and support, but I ask not to approach with offers to purchase. Stay tuned for updates to learn about new achievements and opportunities that we will open in the future.
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Comentarios
shadowwhisper 24 ABR a las 3:06 
hi man! add me :)
Malorin 19 ABR a las 7:24 
+rep cool teamplayer
ͲǶȺហȺͲටϚ 16 ABR a las 7:32 
Просто немощная xyйня
swagga is here? 27 FEB a las 11:19 
-rep у*ще, у чела катка на повышение, а он вместо эко и фарм ганов каждый раунд скаут берет)
Whispercaster 21 FEB a las 14:15 
Precision aim
Дядя Билли 17 ENE a las 12:31 
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