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Recent reviews by Solidus

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
54.4 hrs on record
What a beautifully crafted game. I sobbed hard every time I had to say goodbye. It's really hard and also beautiful.

The gameplay can feel a tad repetitive towards the end. But the story more than makes up for it.
Posted 10 December, 2024.
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No one has rated this review as helpful yet
70.8 hrs on record
What a fantastic game. I've always enjoyed the God of War games and found the story quite entertaining but this is a whole new level for me. I found the story so incredibly well written. The focus is on the relationship between Kratos and Atreus (his son). Watching them grow together, seeing Kratos mature and learn how to be a dad was wonderful. This relationship is being constainly developed as Atreus always has something to say and has some comment about what's happening and what you're doing in the moment. Seeing Kratos slowly relive his past and come terms with it and try to teach Atreus to be better was truly unexpected. I love the new direction they took him. He's no longer just a blood lust, screaming Spartan looking for revenge.

On top of that, the gameplay is also super fun! The hack and slash mechanics always feel fresh as you get new skills, which result in different combos and new ways of attacking your enemies.

One important note, I played on the steamdeck and, while the game runs quite well, even in original settings, there is a (supposedly) memory leak bug that will result in a total crash after an hour or so of gameplay. It's a shame the game is verified in such a state but there is a quite simple way to solve it! You just need to install CryoUtilities and use it to increase the deck's swap file. The creator of this tool has a very good video explainig how this works.
Posted 7 February, 2024.
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No one has rated this review as helpful yet
4.9 hrs on record
Beautiful, eerie and frankly even a bit scary at times! The puzzles are super fun and both the atmosphere and art are brilliant! Excellent environmental story telling that takes great care of small details. Every movement of the characters and environment feels full of life.
Posted 30 September, 2023.
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26 people found this review helpful
1 person found this review funny
111.6 hrs on record (102.0 hrs at review time)
I've put in 100+ hours in this sim and I can safely recommend it, not only as a tool to hone in on your FPV skills, but also just as a fun game to play.

Let's get something out of the way, this is a sim, not real life. Don't expect it to be exactly like real flying. Many variables are in play that will not give you a 1:1 experience. Perfection, however, should not be your metric for a sim. This is not a perfect tool, but it's still a very valuable one. Stick time is stick time, it's a good thing. Practice races, try to go faster, even if you're not a racer. You will improve overall and it'll be valuable for any type of flying. I've heard many complaints that the physics feel "floaty". Honestly, at first I felt the same but frankly, the more I played the sim, the less I felt that. I think I just didn't fully understand the physics of an FPV drone.

Don't waste time looking for the absolute perfect replication of life. It is a fantastic sim that will be a great tool if used right.

Happy flying!
Posted 30 August, 2022. Last edited 30 August, 2022.
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1 person found this review helpful
356.5 hrs on record (271.0 hrs at review time)
Early Access Review
In 18 years of being a steam member this is the game I've poured the most hours in BY FAR. Probably the game I've played the most EVER.

The game is so simple yet so well designed and balanced. There is enough detail to make you always surprised how certain things work. But not so much it breaks the fun. Building is simple and easy, yet incredibly flexible allowing you to be super creative. Just look at what people have built on r/valheim if you don't believe me.

Play with a friend and you 2 will have a blast exploring and killing enemies.

Even in early access I can't recommend this enough. It has a LOT of content already. If you get in early access however please don't be one of those people constainly harassing the devs for faster releases. Game dev is hard and takes time to make it right. Frankly there is already enough content for the game to be considered "complete"
Posted 16 August, 2022.
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No one has rated this review as helpful yet
12.7 hrs on record
This game is beautiful. The simple mechanic of seeing the last moments before someone has died and use that information to investigate what happened and who is who is brilliant. It's really fun while still having a decent level of challenge. Figuring out who someone is based on a small observation on your part is incredibly satisfying! It also does not overstay its welcome and I think it lasts for as long as it should. Play it! It's unique and it'll challenge your mind in the right way. You'll feel like a great detective unveiling a mystery
Posted 28 March, 2021.
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3 people found this review helpful
116.4 hrs on record
This is a difficult game for me to assess. I am a HUUUGE MGS fan. Grew up with the games and love them dearly. I really wanted to love this game as well. However there are a few things that really make it hard for me to recommend it. The core game play is REALLY GOOD. It's SUPER FUN to sneak around, try different methods, have companions, etc, etc. However the level design is incredibly boring. Don't get me wrong, what's there is decent and even good but there's no variety what so ever. The missions quickly become the same thing over and over again. And there are A LOT OF THEM. The story has great potential and awesome stuff there but it's all over the place and poorly written with a very strange pace. Especially after Act 1.
So, let's talk about Act 2...

The game is clearly unfinished and this is when you really notice it! Was it really necessary to add repeated missions? Were the side ops not enough? Cut-scenes start showing up randomly after any unrelated side op mission and most of the new missions are the ones you already completed but in hard mode. Sometimes the enemies are extra hard, sometimes you can't be seen at all or it'll game over, but they are the same exact missions! There are a couple new ones but most of them are just repeats. Hell, the last 4 missions aren't even new! Yes, the real last mission is the 4th to last! Why even bother? The core story is actually really good!!! With pretty good twists, all metal gear style! That's what's so frustrating about all this. The game had everything to be easily the best in the series!

And now let's talk about Quiet....

Minor spoiler ahead (I wouldn't care as it's not important at all for the story but oh well, you've been warned).

Quiet is one of the things that tipped me over the most. There is NO EXCUSE to have the only female character be basically naked all the time purely for the pleasure of 10 year olds. Because seriously, there is no other reason for this decision. And I refuse to believe a grown man finds this funny/entertaining (I know a lot do)... It's embarrassing really. Are the devs and for that matter, Kojima, 10 year olds? That's seriously disappointing. Like seriously, it's the most immature crap I've seen. The given "reason" for it makes no sense and has no bearing on the story. It's absolutely ridiculous in this day and age. And the saddest part is that the character itself could have been an incredibly interesting and awesome strong female personality that is much needed in the video game industry.

I finished the game. In fact, I have 100+ hours in it. There were still many things I liked but my feelings are incredibly mixed and I feel, as a fan, I can not recommend this game. It saddens me to say that, but at the end of the day it was a big disappointment on many levels. If you're not a fan of the series definitely don't touch it. If you are, well... It is what it is but I understand you want to play it. Go for it I suppose.
Posted 28 March, 2021. Last edited 28 March, 2021.
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No one has rated this review as helpful yet
4.9 hrs on record
This was a trully fantastic experience. Titan Souls has so much charm. Although very different from Shadow Of the Colossus in terms of gameplay, it portraid me the same exact vibe. Solitune, fear, mystery, huge beautiful monsters, and a suspicious "hero". Often killing these titants does not seem to be the right thing to do.

The mechanics are simple yet powerful and beautiful. Very easy to pick up and play, hard to master. Every titan is different and you need to learn its stratagy and figure out how to kill them. One shot is often enough, but you gotta make it count. The fights act like action puzzles, where you must react fast and figure out the "puzzle" on how to take them down.

Yes, it is not a super long game if you don't care for hard mode and things like that, but it is an amazing, beautiful experience that I am very happy to have gone through.
Posted 24 June, 2017.
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No one has rated this review as helpful yet
10.6 hrs on record
WARNING:
I will SPOIL the end of season 1 and give minor ones of season 2

Wow. It was emotionally painful to play this. (in a good way)

The decision to kill Lee at the end of the first season was brilliant. Story telling done right. Playing as clementine and growing with her was wonderful. It is a wonderful character, established on season 1 of course. You'll love her and you'll miss Lee a lot at the same time. Very good writing on their part. I absolutely ADORED playing as her. I also loved most of the cast for season 2 and the ones I didn't, I loved to hate them.
The script on this one is very very solid. And boy, the decisions are hard (towards the end especially).

I had a really hard time taking a particular one. I was so shocked that I couldn't even give an answer... Which is something I've never done on these kind of decision making games. Truly felt like I was not playing a game for a moment.

The only complaint I have (also applicable to the first season) is that I miss playing a bit more. I feel like on some parts they could give us more control. For example (spoilers) on the ice walking part it would be great if we got to walk more and feel the tension of the ice, instead of 2 seconds of it and then "cut-scene". Less QTE's and more control over things would be awesome and would add a lot to the action tension scenes. Also, some more decisions done by acting and not just saying stuff.

Other than that, absolutely amazing game.
Posted 22 March, 2015. Last edited 26 July, 2015.
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No one has rated this review as helpful yet
7.7 hrs on record (3.9 hrs at review time)
Wow, this game was an emotional wreck for me.

Finally we get a world war (or any war really) well represented in gaming. You end the game not thinking: "Yeah! That was awesome, war is cool." But seeing how horrible and atrocious it is. The environments, the background, the music, the art, the details, everything is very well crafted. You feel bad not only because of your characters and their stories, but because of everything that is happening around you. It's not just about the stories and interactions between them (which are awesome) but about much more. It all comes together really well. The developers make you feel the war and, as the game progresses, that becomes more and more obvious, with more details about it. And that is only possible because the story is much more than a main line between a bunch of people. That's what makes it so worth while paying attention to and experiencing it. Everything comes together, characters, stories, background, environment...
The use of violence, as it is indeed a terrible war, is done really well, without it being over the top, intrusive or unnecessary. It feels very much real and down to earth.

As for the gameplay, it really blends well with what the developers wanted to show you and make you feel. It's simple, fun and it works well. It's almost like an adventure game (without the point and click). It is definitely not a shooter as it relies more on puzzle solving and occasionally "quick dodge sequences" (those are not quick time events). Even the collectibles are well added into the lore. Instead of being random stuff you collect for achievements they make sense and make you learn more about the war and what type of equipment soldiers (and civilians) had, adding an extra detail that I can really appreciate. You can really see that the game was done with utmost care. I'd welcome a more challenging gameplay but it really wasn't the main focus and I can understand that.

Other than that yeah, as many have said, making you install UPlay is terrible but that is the Ubisoft way now... And that being the negative thing about the game says wonders about it, don't you think? :)
Posted 9 January, 2015. Last edited 26 July, 2015.
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Showing 1-10 of 14 entries