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Recommended
0.0 hrs last two weeks / 705.8 hrs on record (96.8 hrs at review time)
Posted: 26 Jul, 2023 @ 1:19pm
Updated: 24 Jun, 2024 @ 12:30pm

Early Access Review
EDIT:

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SHORT VERSION:
(Long version under this)

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---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☑ Grandma

---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data

---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls

---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☑ It'll replace your life

---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond

---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10

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Long Thoughts/Review:

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After just about 600 hours of this game I cannot recommend it enough. Genuinely one of the best games, if not the best game to come out in the last however long the gaming industry has been in the gutter and full of battle passes, DLCs that cost as much as the game itself, F2P stinkies, and games that were made in an easy bake oven. (the kind of cupcake that comes out more like a soup than a cupcake)

My first full playthrough took almost 140 hours and I had only scratched about 1/3 of what the game had to offer. I'm now halfway through my 6th full playthrough, and I'm still finding completely new things I didn't even know were in the game. Running through this game on the first go is something that will just suck you in and you wont be able to get out. Going off of my earlier review; fully completed Act 1 alone is 30-40 hours for a fresh player who wants to experience everything.

Act 2 is fantastic and where the game takes a mix of linear progression and open-exploration with hundreds of secrets and stories to be told. Act 2 on my first playthrough took me around 40 hours to complete and i had only touched about 2/3 of it.

Act 3 takes a more completely open exploration style of play as you get to roam about just a small section of the city of Baldurs gate. Which might sound like a complaint, but when you take into consideration that that small section of city is the most densely quest and exploration packed area in the game, and the scale of just that small chunk of the alone is absolutely HUGE. Not even including an entire sewer system full of secrets, building insides and basements, and even an entire castle. Act 3 took me around a whopping 70 hours to complete on my first playthrough, once again, only scratching probably 1/4 to 1/2 of the content there.

I can talk all I want about how long I took to complete each area but it truly doesn't illustrate the sheer scale and depth of this game and how unbelievably refreshing it is to play when compared to recent RPGs and just.. games in general. The quality never falters once through any of it.

Don't even get me started on how each companion has their own complete and in-depth story line that you can follow from being strangers who just met to friends made from battling and surviving together. emotional stories of trauma, action, romance. You name it. How you can only have 3 other companions in your party when there are 10 total in the game; Each having their own interactions with each other depending on any combination of them you have in your party. Each having a story to tell and experience gives the game an unreal amount of replayability alone without even mentioning the classes, races, spells, weapons, and actions you can take in dialogue that change the game and the outcome of decisions completely every time you play that add to said replayability. AND on top of all of that, not only can you play that all as your own custom character, you can also play AS the characters you invite to your party throughout your normal playthroughs. You can start the game AS Astarion, or Wyll, or Shadowheart, ect, ect. and live their stories through their eyes, not a third party. And to be quite honest, I haven't even done that yet myself.

All the yapping aside, if you have the money to spend on this game. Buy it. You will not regret it if you enjoy near-endless story telling that morphs and reacts to your actions and dialogue choices and in-depth turn based combat with hundreds of spells, weapons, armors, enemies, and interactions between them all. I promise.

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OLD REVIEW:

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playing in early access and the level of detail and the amount of polish is is unreal. Act 1 of 3 alone is worth $60 all by itself, and the replayability potential is huge. 91 hours into the game doing almost ONLY side-quests and exploring, I thought I was nearing the end of the available Early Access content only to discover the Underdark location, which as far as I've seen is almost comparable to the overworld map in size.

The ONLY "negative" feedback is that when NPC party members discover a trap, they'll notice it and walk over, activating the trap if you have told them to walk to a location that goes over/past it. Would be nice if they automatically stopped moving upon discovering a trap as to avoid activating traps due to the walking speed of characters. Even then I wouldn't consider that negative feedback, it would probably be more like a QoL suggestion.
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