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Análises recentes de skogsturken

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Exibindo entradas 1–10 de 11
Ninguém achou esta análise útil até agora
236.1 horas registradas (228.2 horas no momento da análise)
Análise de acesso antecipado
yes
Publicada em 10 de janeiro.
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51.6 horas registradas (19.0 horas no momento da análise)
A non-poluted video game where the aim is to kill or be killed. No long dialogues about feelings - just big, masculine, genetically enchanced warriors ripping aliens apart to save humanity.

Nice
Publicada em 15 de setembro de 2024.
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0.6 horas registradas
hard bass 👍
Publicada em 17 de julho de 2023.
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173.2 horas registradas (153.4 horas no momento da análise)
yes. just yes
Publicada em 25 de março de 2022.
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1,199.9 horas registradas (1,189.1 horas no momento da análise)
Original: This game scratches an itch I never knew I had

Edit 3: Yeah, you had your time to mold this into perfection. Not going to happen at this point

Edit 2. 10/11/2022: OK guys I went to Everfall and played my mandolin for 5 hours straight until I hit level 150 in music. At this point my fingers are cramped up and my eyesight is blurry and the furniture in my room is breathing and moving around - it kind of reminds me of being on shrooms. They have done a great job revamping quests and zones, this is definitely worth playing again. Go hop on a fresh server and check it out again.

Edit 1: After 300 hours and the game having been out for a month I'm changing my review to negative. This game should've never shipped as bugged and half-assed as it is today. Updates creating more bugs than it fixes, major issues like invincibility bugs, over half of the perks in the game not even working, wrong scaling, scuffed math, gold duping, gold disappearing from sold auctions, and the fact that the game is clientbased makes it really tough to keep playing. Don't get me wrong though, because the foundation of this game is absolutely awesome. I just wish it was in development for another year.

Edit 20/11/2021:

Patch 1.1. By this time it is clear that the developers do not even play their own game.
The amount of stealth nerfs and changes they do without documenting it are atrocious. I have been doing chest runs to increase my watermark every_single_day since i hit 60, and I am not even maxed watermark yet. I've been stuck for 1,5 week on 580-590 on several items, and out of the blue they've decided to nerf the loot from chests by removing armor drops from myrkgard and scorched mines and reducing the drops by over 50%, as well as increasing the health and damage of the mobs by 10-20x. I genuinely feel sorry for new players having to slog through this at an even slower rate than before. I enjoyed doing chest runs with my small group of friends and didn't enjoy zerging it. Now the only way to do it is in zergs, but guess what? They nerfed the drops even more if you're zerging bosses. Today i read that they're doubling down on this change and it honestly makes me not want to play the game anymore. At this point I've invested too much time into the game, so I'll keep playing for a bit to see what's going to happen during the next month.

At this point i DO NOT recommend this game.
Publicada em 6 de outubro de 2021. Última edição em 28 de outubro de 2024.
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180.6 horas registradas (114.3 horas no momento da análise)
i like the headshot sound in this game
Publicada em 28 de abril de 2021.
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2,992.8 horas registradas (2,247.5 horas no momento da análise)
Análise do CS:GO
its ok
Publicada em 28 de abril de 2021.
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92.5 horas registradas (43.9 horas no momento da análise)
Análise de acesso antecipado
5 swedes and a low poly game vs huge corps triple AAA games costing hundreds of millions USD to develop

who will win?

idk, buy this game and find out for yourself
Publicada em 16 de fevereiro de 2021.
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2 pessoas acharam esta análise útil
7.3 horas registradas
Well, they outdid themselves from their last game. By far.
Great story, spookytime is big, love it. 10/10
100% buy it if you like games like these, you wont be disappointed.
Publicada em 20 de outubro de 2020.
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Exibindo entradas 1–10 de 11