[BMS] Shawn Olson
Shawn Olson   United States
 
 
Developer of Wall Worm [wallworm.com], the pipeline for 3ds Max to Source. Tech Artist for Black Mesa [www.crowbarcollective.com]. Product Owner for Autodesk 3ds Max & Maya product management team.

My Blog: https://www.shawnolson.net
Autodesk Feature: From Black Sheep to Black Mesa and Beyond [area.autodesk.com]
Speaking @ GDC: Reaching Goals with 3ds Max


Currently Offline
B_CANSIN 4 Aug, 2021 @ 5:18pm 
I hope I didn't do anything wrong to you Mr. Shawn. If I I am really sorry.
I hope your health better and you are doing okey.
Your tools are amazing and so powerful.
Also can I readd you if I didn't do anything wrong to you. But if you don’t want its okey.
Thank you for your all hard work your tools are amazing gift to source and source 2 dev community.
Alvìss 20 Feb, 2020 @ 5:50pm 
Commission
[BMS] Shawn Olson 17 Dec, 2019 @ 7:44am 
I wanted to share with my circle the struggle I faced with cancer in 2019: http://shawnolson.net/a/1872/cancer.html . I didn't make it general knowledge, but now that I've gotten through it wanted to share. If you contacted me and I never got back this year, you may now understand why.
[BMS] Shawn Olson 7 Dec, 2019 @ 6:18am 
vortal 26 Feb, 2019 @ 5:33pm 
hey shawn! added you because your work rocks and i've been trying to capture your environment aesthetic in ue4 and wanted to show you!! hope that's ok!!