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Mostrando 41-50 de 126 aportaciones
A 11 personas les pareció útil esta reseña
2 personas han encontrado divertida esta reseña
40.8 h registradas
If you want a shooter that is just "iD gunplay but with Far Cry levels of uninspired map wanderings" then go ahead, grab RAGE 2, have a blast. It was a slog to truly beat, the story is a big fat nothing but for those in the audience who enjoy "DOOM 2016 + Mad Max" may find themselves having fun.

Forgettable in every sense of the word but not mechanically badly put together.
Publicada el 4 de noviembre de 2022.
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A 1 persona le pareció útil esta reseña
1.3 h registradas
I mean, it came with the sub-par RE3 remake but after 6 months it was clear this was abandoned for another multiplayer venture which is... also not good. Well, good luck finding players. It's buggy, it's inconsistent and it's essentially a dead by daylight riff because Capcom is allergic to committing to /too/ many good ideas in as many 5 year spans.
Publicada el 4 de noviembre de 2022.
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A 7 personas les pareció útil esta reseña
3.9 h registradas
I might not be the audience for this one - the deep sea doesn't frighten me, I would never be some corporate shill mining for methane at the bottom of the ocean floor, spider crabs are cute, and the tranquility of the loneliess of these giant half-ton diving suits sounds divine to me.

That being said, this is an effective short-form thriller with great horror elements. The atmosphere is great, the voice acting wonderful, and while there were a few segments of frustration for the sake of it being a game (spidercrabs rearing their cute big doofy heads primarily on this one) I genuinely couldn't put it down until I was done.

Overall, a remarkably tight 3-hour spookytime experience which left me glad I got it when it was around $5. The playtime of less than 4 hours may be a dealbreaker with any other price for some, but if the deep sea scares you then it will be well worth it.
Publicada el 1 de noviembre de 2022. Última edición: 1 de noviembre de 2022.
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A 1 persona le pareció útil esta reseña
34.2 h registradas
Probably one of my favorite games of all time. Unendingly funny, ridiculously leftist, and at times very introspective. The quality of voice acting in the final cut pushes this to heights often unachieved. A truly great isometric RPG, where you can essentially achieve CHIM in a nightclub/drug den/research station you help set up in a church for a bunch of PLUR lifestyle kids in a post-Soviet eastern european state.
Publicada el 31 de octubre de 2022.
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A 3 personas les pareció útil esta reseña
26.8 h registradas
I love this game and I love kissing girls.
Publicada el 6 de julio de 2022.
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Nadie ha calificado este análisis como útil todavía
17.7 h registradas
A pure, uncomplicated tower defense from what is rapidly becoming 'back in the day.' If you just want to make mazes and plan optimal destruction paths with towers and then let the towers do the work? This one is for you.
Publicada el 30 de junio de 2022.
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A 2 personas les pareció útil esta reseña
8.2 h registradas
A nasty, horrible thing they do: hiding the first F.E.A.R. behind a package paywall. The first one is a classic, the second one is... okay. Its DLC is a little bit better. The third F.E.A.R. game is trash. Get the first game elsewhere if you can - it holds up to this day, and if you could somehow only play the 2nd game's school level I'd recommend that.
Publicada el 28 de junio de 2022.
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A 1 persona le pareció útil esta reseña
3.1 h registradas
A bit pricey if you're wanting anything that resembles story, but the content that exists is here for you if you want a cyberpunky, sleek, science fiction slow-mo movement shooter.

It's a fun gameplay loop, something like if Max Payne and Warframe had a baby child and that child had her arm cut off and replaced with a terrain destroying tool. The music is gorgeous and its a visual treat. Very easy to lose time to this game just because its so fun without sacrificing any possible accessibility - you can have fun playing at lower difficulties and then ramp up when you're ready which is really nice.
Publicada el 28 de junio de 2022. Última edición: 28 de junio de 2022.
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Nadie ha calificado este análisis como útil todavía
3.1 h registradas (2.3 h cuando escribió la reseña)
Reseña de Acceso anticipado
Feels like an Early Access game, something like a less feature-rich Left 4 Dead. It's got a good core, but the weapons are - as of writing this - far too few and none of them feel adequately punchy. The music is also a sore point; it rules with the style its going for but the moment-to-moment feels so quiet, likewise with the protagonists. They're neat and all, but I don't get a vibe for who they are outside some brief introductory mission cutscenes - I'd love to see more banter based around moments/areas on the ship. Snippets of their personality are there but they're too infrequent. The maps need some more areas that feel unique to an episode, give some personality to the fighting and as I mentioned the weapons need... something. They just lack punch - except the Blaster. That feels like it's got some oomph.

The good is about as good as Left 4 Dead or a similar title that doesn't suck, though. Having costumes and weapon skins seems almost like something you have to do, but the idea of customization in a game like this actually is fun because you and other players do see each other frequently. The developers also seem to care a lot and the 'special' aliens are a decent threat.

EDIT: Updated review below, as of the January 2023 free weekend.

The Anacrusis still feels rough around the edges in many respects, but it is definitely improving. The weapons are still few but they've been made to appear and sound punchier, with special variants found inside each map that are far more awesome than their base variants. My issues with the sound mixing in general are still present (something I know from experience is majorly difficult, so not a sore spot unless you're compared to the titan of the genre that is Left 4 Dead and Left for Dead 2) but the most recently added map that is in beta has some fun bits and bobs that really elevate it, most significantly an all-too-short segment on narrow piping in the Workshop section.

Overall, the map design has continued to be stellar, it's a gorgeous game and I hope to see it succeed more in the future because these people very clearly care.
Publicada el 10 de junio de 2022. Última edición: 6 de enero de 2023.
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A 1 persona le pareció útil esta reseña
518.7 h registradas (178.2 h cuando escribió la reseña)
I truly love this game. Well worth it for a wide variety of reasons and an amazing introduction to the Cyberpunk 2013/2020/RED universe.
Publicada el 24 de noviembre de 2021.
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Mostrando 41-50 de 126 aportaciones