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Recent reviews by Sabrewylf

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Showing 41-50 of 59 entries
1 person found this review helpful
13.3 hrs on record
The only one by TTG that comes close to The Walking Dead S1. Definitely get it. Awesome story and atmosphere, and Telltale's graphics style really works for this one.
Posted 14 June, 2015.
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No one has rated this review as helpful yet
17.8 hrs on record
Early Access Review
Minecraft meets World of Tanks. Robocraft is still in early access, but it's free to play, a small download, and has generous system requirements.

Honestly, it's one of a few F2P games out there that isn't to some extent pay-to-win. Game currency bought with real life money only allows you to go up the tiers faster or buy cosmetic items. And since the game has a way of gauging your bot's strength and matchmaking accordingly, the playing field is nearly always level. You can even look at the buyable crafts and easily replicate them without buying them, if you wanted, in just a manner of minutes.

As for the gameplay, it's rather straight forward. Playing rewards you with in game currency with which you can buy building blocks to build a craft. Tweaking your craft is half the fun, the other is taking it out into the battlefield and blowing other people's machinations to pieces. Creativity as well as quick thinking are rewarding in both these aspects respectively.

I recommend anyone with a Steam account to give it a try.
Posted 29 May, 2015. Last edited 29 May, 2015.
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2 people found this review helpful
468.4 hrs on record (25.9 hrs at review time)
This game is not without its issues, as you may read in other reviews.
I bought this game two weeks after release and only now have the first wave of buyers been given Steam keys.

Here to throw in my two cents: I had a lot of fun with it. I've pretty much stopped playing it at the moment, but it gave me a solid 100 hours of fun before I shelved it. That's more than most AAA titles.
(Update: I even got back into it with 1.3, game is getting better and better.)

If you enjoy flight sims and/or space combat, this might be a great game for you. The first two to three hours can be rocky but if you push through the learning curve there is some good space fun here.
Posted 28 May, 2015. Last edited 14 June, 2015.
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6 people found this review helpful
8.2 hrs on record (0.1 hrs at review time)
It's like a very simplistic One Finger Death Punch. There is no main menu, you're just dropped straight into the action and the difficulty ramps up significantly over time. You press or click left/right and Kung Fury will attack in that direction. Each of the enemies has a specific way of beating them, some require multiple hits, others require changing directions, etc.

For a price like this it's definitely alright I think. It's a way of supporting the people behind Kung Fury for their otherwise free movie, while still getting something out of it.

I only wish there was an option to play it windowed.
Posted 28 May, 2015.
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15 people found this review helpful
1 person found this review funny
137.2 hrs on record (43.4 hrs at review time)
So far the majority of negative reviews are coming from people with older machines that have some difficulties running the game. My computer is very new still and I too occassionally get a crash. I have confidence performance tweaks are on the way though.

Now, The Witcher 3 is absolutely a great game. I haven't been this invested in a single player game since Skyrim, and that's coming from someone who just now got into the series. The story is very accessible.

In short: you are playing as Geralt of Rivia, a witcher. Witchers are people who have undergone all sorts of mutations to make them more efficient at their job: killing monsters for a living. They have feline eyes, faster metabolisms, and even have limited knowledge of magic. Because of that though, witchers are looked down upon in the same way as other non-humans (such as dwarves) are, despite them making the world a safer place. The story takes place in a medieval dark fantasy setting and is filled with intrigue, drama, and sex. All of this is sprinkled throughout a huge world with a staggering amount of sidequests.

The soundtrack is great. I'm the kind of guy who will not hesitate to turn off a game's sound and blast some metal over it, but this game really gets it right.

Finally, combat and getting around. Movement feels kind of sluggish at first, and especially if you want to loot that one body just 2 feet in front of you the controls are sometimes a tad too sensitive. You get used to it though. The combat is best compared to Dark Souls and Monster Hunter in my opinion, as long as you're not overlevelled or playing a low difficulty setting. Every enemy and monster has one or multiple weaknesses. Maybe you'll have to equip a bomb or lure him into your magic trap. If you're a traditionalist, applying a variety of oils to your weapons will increase their effectiveness versus a specific type of enemy.

But most importantly, every monster has distinct attack patterns. You'll see an attack coming and you will be able to dodge or parry it. Kiting and not being greedy with your hits is essential or these monsters WILL take half your life in a matter of seconds. And if you're playing on hard or very hard, meditation will not restore your health. Only food will do that, and a witcher's pockets aren't exactly jingling with coin as it is... Combat is difficult and has its intricacies, and that's just what makes it feel rewarding.

All in all I really think there's something to be found here for everyone. Players who are in it for an immersive experience and don't really care can breeze through the gameplay on the easy setting, yet not miss out on the great atmosphere the story brings. Die-hard gamers can test themselves on the third and fourth difficulty settings. The second difficulty is where most, as well as myself, will feel right at home.
Posted 23 May, 2015. Last edited 23 May, 2015.
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No one has rated this review as helpful yet
89.9 hrs on record (80.3 hrs at review time)
Recommending the game, not the company. Remember that they killed the pc version, only to come back for us now after realizing they'll have a massive amount of bad press for Injustice 2 if they don't.

MKX is fun. The XL update which we are finally getting improves the online playability, among other noticeable things. Let's just hope the game can come back from the grave.
Posted 5 May, 2015. Last edited 18 September, 2016.
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1 person found this review helpful
7.8 hrs on record
Comparisons to Portal 2 are aplenty, and in terms of gameplay they're definitely spot-on, but The Talos Principle takes itself a lot more seriously than Portal does. This is a game that makes you think much like Portal does (with the spatial/physics puzzles) but then also lets you ponder what it even means to be able to think (the underlying plot).

The way this works is there are tons of metaphors in the game, the most obvious ones being the garden of Eden, the tree of knowledge, and God and Lucifer. Next to that you will also find bits and pieces of old philosophical treaties and historical written sources. Whereas Portal is bring you a light-hearted Saturday morning cartoon, TTP tries to take you on a philosophical ride. The downside to that is that sometimes you'll be faced with a choice and none of the answers to the posed question will suit you. Either because you'll have a different opinion, or because somehow the question seems flawed, but this is something that is probably unavoidable given the nature of philosophy.

I am about 4 hours into it right now and it seems as if I'm halfway through, but I get the feeling that the game will open up after I go past a certain point.

All this being said though, I think the current price is pretty steep.

Posted 3 May, 2015.
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5 people found this review helpful
8.3 hrs on record (4.9 hrs at review time)
Early Access Review
Can't really recommend this game.

It's been in early access for ages and it doesn't seem like it will leave anytime soon.

It's also hard to have actual fun in this game. You wanna have fun? Unless you enjoy the looting, you only have fun in this game if you're in a group, or if you're being a ♥♥♥♥ to newly spawned players.

However, to be in a group, you first need to get together. So you need to look at the map, find landmarks, then pick a spot to group up. Then the ones who get there first have to sit around waiting for the others. Then when you all get together, you have to split the loot between all of you! When one of you dies, have fun waiting around while he tries to regroup...

And let's say you finally manage to get a good batch of equipment... What are you gonna do? You're not actually gonna risk losing it by going on a rampage now are you? Nah, better play it safe...

DayZ is a messy sandbox that relies on its community for its 'fun'. Innately there isn't any in this game.
Posted 29 April, 2015.
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1 person found this review helpful
1.2 hrs on record
Let's get a few things out of the way first. I'm not sure whether to recommend this game or not, but I can recognise the developers created something extraordinary here, and that at least deserved being mentioned.

This game is basically a walking simulator, but unlike for example The Stanley Parable, there are no alternate routes or endings. Replayability is non-existent here. Depending on how leisurely you play and how fast you resort to walkthroughs, you'll get about two to five hours out of this 'game'. In that sense you're probably thinking this game is overpriced, and I agree.

I won't go into too much detail about the story, as that really is the meat of the game. I don't want to take away from that. But essentially, you are Paul Prospero, a detective with a keen eye for the supernatural, and you have come to Red Creek Valley per request of Ethan Carter's fanmail. As you solve murders and puzzles, the overarching plot reveals itself to you through cutscenes and voice-overs.

The way this works is you are dropped into a gorgeous, sprawling open-world with the clues scattered about. This is very reminiscent of point-and-click games, but the difference is you can actually (un)intentionally skip puzzles or scenes and walk further into the world. But to get the ending, you'll have to eventually solve every puzzle.

To summarize

Top-notch visuals and music score make for a very eerie atmosphere. Easily the best part about the game.
Absolutely zero replayability. Best when played through in a single sitting in my opinion. Try keeping a spoiler-free walkthrough handy if you don't like the idea of wandering aimlessly until you bump into a clue.
The plot is alright to excellent, depending on your personal taste, but I don't think anyone can call it poor.

If you like games such as The Stanley Parable, Dear Esther, or are otherwise interested in video games as an art, definitely pick this up if you catch it on sale. I can best summarize this game as being dropped into a gorgeous but gloomy lovecraftian film which you can explore and walk around in.

That all being said, it's definitely not for everyone. I personally see this game for all its worth but it's hard to 'recommend' it in the typical sense.
Posted 8 April, 2015.
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1 person found this review helpful
11.3 hrs on record (10.0 hrs at review time)
This game can scratch that GoT itch whilst we wait for the show return and Martin to finish the damn novels.

Beyond that? There is virtually nothing that makes this game anything like the series and at times you get a serious sense of déjà vu.

  1. Telltale's strong suit has never been the graphics, but these Playstation 2 era graphics are on their last breaths.
  2. The story of the Forresters is in many (MANY) ways the regurgitated story of the Starks.
  3. Choices are, as usual, relatively inconsequential. They change a line of dialog here and there and change how certain characters act towards you. The grand scheme of things is always unaffected.
  4. My biggest gripe: characters are black and white! That is completely against what GoT is about. There is always something likeable about a character, or something that in some way explains their actions and personality. Nothing of the sort is to be found here. The Whitehills are all flat, black-and-white characters who are seemingly ♥♥♥♥♥♥♥♥ just for the sake of being ♥♥♥♥♥♥♥♥. I could always find a reason to sympathize with any of the Lannisters, the Wildlings, even Theon Greyjoy. There are no redeeming qualities to be found in the Whitehills, and we're already halfway through the plot.

In all honesty, this is just bad fan fiction. It's a cookie-cutter mirror plot with horribly written villains. For a developer that prides itself in plotlines I really feel they dropped the ball here, as opposed to The Walking Dead series which they nailed.
Posted 25 March, 2015. Last edited 25 March, 2015.
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Showing 41-50 of 59 entries