2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 6.6 hrs on record
Posted: 27 Nov, 2022 @ 5:49am

As a big fan of the Dark Picture Anthology, I was incredibly disappointed by The Devil In Me. The story was fine. It's a little contrived and there's a lot of questionable decisions that seem to screw the player either way, but hey - you know that's what you're signing up for with this kind of game.
The real issue is how many bugs there are. This game is broken to the point where I would say it should not be purchased or played. As aforementioned, I really enjoy these type of games, but after 2 hours of playing I was really not enjoying myself. I was playing co-op with a friend, and had to force myself to continue playing as it was one of the least fun experiences that I've had in video games for a long time.

Some of the bugs that I encountered were:
* The character lost the ability to interact with anything - This means that I was wandering around unable to progress the story, pick up clues, open doors, etc. Just wandering around in a room.
* The camera got locked to a strange angle - I'm not sure how, but this happened several times. Trying to navigate a hotel and all the tight hallways and crowded rooms when the camera is fixed in a single direction and won't let you see what you're bumping into is misery.
* The character's body became twisted - Their head would always face in one direction, permanently. So walking, turning, animations, etc, the character's head would be looking at the same point throughout, making it look like his head was rotated 180 degrees from his body.
* The character's upper body vanished - For one of the chapters, the character had no upper body. Floating head and hands, but that was it.
* Walking through stairs - At one point I was trying to navigate up a staircase, but the character would just keep walking through the stairs and out of the world, then snap back to the base of the stairs. This was incredibly frustrating.
* Non logical jumps - There's a part of the game where you're in a room (Trying to avoid spoilers here), and I had my character leave the room and move to the complete opposite end of the hotel, a good 4 minute traversal. I guess I hadn't done something right, as a cutscene started and I was teleported back to that room and to my demise. I was furious, since I was long gone.
* Unfair death - I lost a character early on because there was a "hold right trigger" event. I held right trigger, character 1 played the cutscene of pulling a switch, then character 2 was saved. The game then jumped back to character 1 failing to pull the switch and character 2 dying. There was no explanation of failure, just a cutscene of "you won" followed by a cutscene of "you lost". In a game where keeping the characters alive is the goal, I felt cheated and didn't want to continue playing. And of course, the game autosaves immediately as a character dies, so I couldn't even quickly exit and reload to try again.

Bugs aside, the game suffers from other problems. The movement of the characters is both slow and very clumsy and jarring. You have very little fine control over what you're doing, which can often make traversing these crowded environments frustrating; however this isn't new to the series - the whole Dark Pictures Anthology suffers from this problem. I can overlook these navigation issues, but the bugs are dreadful.

In short: I strongly recommend that you do not buy this game. If a patch comes out that solves these issues, then I may revisit my review; however since the credits of this game showed a trailer for the next series of games that are being made, my suspicion is that the developer will be putting their efforts into their new games instead of supporting what could have been a great send-off to the series.
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