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Ulasan terkini oleh RHOMBI

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Tercatat 1,512.2 jam (Telah dimainkan 462.1 jam saat ulasan ditulis)
This game has very quickly become one of my favorite incremental games of all time, because in my opinion, it capitalizes on one of the greatest flaws in the typical idle game.

Most idle games get very slow towards the end. Long term upgrades and multipliers always seem to be low % boosts, and additive, with long term game mechanics being intentionally poor such that you stay within intended bounds of the games currency, and can never get absurdly high amounts of money, which gets boring fast. This game very nicely addresses this issue, by well-balancing all the mechanics over the length of the game, and never allowing you to feel like the mountain has become too steep to climb. Most upgrades are multiplicative and even exponential to each other, and with a custom large number library, the game offers numbers much larger than any incremental game I've ever played. While big numbers alone do not cut it, the exciting prestige mechanics and incredible balancing to make you feel like there is never a dry patch keeps this game dangerously addictive.

TLDR; Without trying to spoil anything (or perhaps implying there are spoilers to be spoilt is a spoiler in and of itself), this game simply capitalizes on every flaw of the modern idle game. Massively recommend.
Diposting pada 11 Februari 2023.
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Tercatat 269.6 jam (Telah dimainkan 170.9 jam saat ulasan ditulis)
gud game
Diposting pada 13 September 2020.
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Tercatat 1,334.8 jam (Telah dimainkan 649.4 jam saat ulasan ditulis)
I spent about 500,000 attempts on back on track,



when i finally bet it i was so good at the game i could finally beat hard demons.


Then the fun really snowballed



im not addicted,say whaaaaattt??
Diposting pada 24 Februari 2018.
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Tercatat 3,455.2 jam
I've played a lot of things. To put things into perspective, I think there are few games that have been greatly influential in my life.

- Clash of Clans
- Minecraft
- Geometry Dash
- Factorio
- The Ratchet and Clank Franchise

I am 21 now, and have far less time for gaming than I once did. Most of the above games and similar titles I go back to, are out of familiarity, and to scratch a nostalgic itch. Alas, I don't adopt these sorts of titles like I once used to. Factorio is the outlier here, and is something I keep returning to for a fresh start over, and over, and over again. It is the title I think I could readopt again and again, and don't think I will ever really get over. If I'm being honest, it is probably my favourite steam game, really of all time.

Additionally, if you are anything like me - a software engineer by day, mathematician by night, and all round nerd with an indescribable urge to "get ♥♥♥♥ done", this game is absolute crack - frankly, I'm not quite sure why it hasn't yet caught on as an effective psychotherapeutic intervention for addiction. I can only speculate it has been dismissed in this regard for its ability to procure addictions far stronger..
Diposting pada 25 Desember 2016. Terakhir diedit pada 27 Januari.
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