No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 7.4 hrs on record (4.5 hrs at review time)
Posted: 22 Nov, 2025 @ 5:58am

This was one of my most anticipated games this year after I really enjoyed the demo, I bought it as soon as possible, and it lived up to my expectations.

I’m really enjoying the game, I think it has the perfect blend of puzzle performing, precision performing, combat, metroidvania mechanics, and a little souls like mechanics. It doesn’t lean too heavily into any one aspect but gives you enough of each to keep it interesting without being frustratingly punishing.

I was surprised at the lack of a fast travel system and I really think this game would be better with it (if you could just travel between shrines).

The ability to put markers on the map would also be a nice to have.

I found a couple of bugs:

One was only visual, only happened once and had no impact on game play so not really a big problem.

The other bug was game breaking and I had to reload my save. It was caused by placing my sword close to one of the interactive objects you can use to raise/lower platforms, then interacting with the object. My sword then disappeared. It’s not been a huge problem because I’ve since just not placed my sword to close to things that I am going to interact with.

They’ve been very active with patches since so these may have even been fixed by now.

Other than that I think it’s a great game and I definitely recommend it.
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