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Recent reviews by raylu

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3 people found this review helpful
1 person found this review funny
0.2 hrs on record
Early Access Review
Either I am missing a lot or the gameplay is just very shallow.
Posted 31 March, 2019.
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8 people found this review helpful
1.7 hrs on record
TWoM is, in a word, shallow. It's not terribly hard to predict the sorts of basic dilemmas the player will be presented with, but it is surprising how poorly they are executed.

I raided an elderly couple's home and the old man followed me around trying to guilt trip me. Once he started repeating lines, though, I remembered I was just playing a video game. I accepted a stranger into our home but nobody interacted with her at all. In fact, besides mechanics-related dialogue ("This shovel is doing its job." and "I'm glad I have this shovel" - yes, those are two actual lines from the game), the characters only assert their humanity through short blurbs in their bio.

The game has a needlessly confusing interface. What does this circle icon mean? What effect does this item have on the person using it? What is the difference between "parts" and "components"? Why is overflow text and inventory always handled by dragging instead of scrolling?

This is just a survival game with shallow, repetitive guilt trip elements. Imagine the depth of a horror game that just throws cheap scares at you every 5 minutes. Now imagine that there's actually only two cheap scares - a ghost that shouts "boo" and a skeleton that charges you. That's the depth of TWoM.
Posted 14 June, 2015.
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Showing 1-2 of 2 entries