61
Products
reviewed
540
Products
in account

Recent reviews by Rabcor

< 1  2  3  4  5  6  7 >
Showing 1-10 of 61 entries
1 person found this review helpful
10.2 hrs on record
Nothing from the original tomb raider exists in this game besides the player character's name. This isn't tomb raider.

Besides that it was just a bad game, it's made for casuals, any sort of puzzle is spelled out for you, any obscure paths are pointed out, the combat is boring, the game is overrated as ♥♥♥♥.

As far as reboots go it wasn't the worst, but that doesn't make it good.

Play the remakes instead, those were developed by a guy that actually cared about the original content.

As far as I can tell, the only people who liked this game where people who didn't play or just didn't like the original game.
Posted 11 October. Last edited 11 October.
Was this review helpful? Yes No Funny Award
15 people found this review helpful
20.6 hrs on record (17.5 hrs at review time)
Early Access Review
I have not completed this game, I think i'm about halfway through it at most. This game is long, it's very long, it's been in development for 10 years and it shows.

Because it isn't just long, it is also good!

As a JRPG it is exemplary, one of the best I ever played, an RPG Maker game done as the RPG Maker devs originally intended. Imo this is better than some of the final fantasy games.

One particularly noteworthy thing I find about this game is that monsters do not respawn which means the creator of this game put more thought than is usual into how grindy the game is. Exp is a finite resource and as such you get punished with a harder game if you don't take every opportunity to get exp; and if you do take every opportunity to get it you are instead rewarded with a less difficult (but not easy game). This puts a hard limit on just how grindy the game can get, I don't think I've ever played another rpg where this much thought goes into that.

But there's more to it than that, do you like choices that matter? Well out of all games I have ever played this game is the reigning king of impactful choices. Just about every single choice you ever get has a significance of some kind. If you choose not to go to a certain location at a certain time, you might be down an entire harem member, one major character just gone.

You have an option to wh0re out a harem member and if you do it then that negatively impacts your relationship for the rest of the game; and then there are the investments, some of them have a very big impact on the game, and others are just a matter of how much money you get in return later down the line.

The game is chock full of choice and every last one of them matters somehow., at the very least it'll impact some relationship stats, but there is also a plethora of hidden stats which control whether certain events and routes are open to you or not. If you're a min-maxer, this game will drive you completely insane because every detail of how you play matters.

As for the hentai content, this game is very horny, There's plenty of porn in here, but... It's nothing special, you can see in the screenshots for the game the art for the sex scenes is only of middling quality, and the sex scenes are basically just one image like that coupled with text, it's like reading smut which is fine (if you ever played the original corruption of champions you know text porn can be great), but it is very ironically not this games' strong point. It's strong point is that it's an amazing JRPG that anyone who enjoys JRPGs should probably play.
Posted 14 September. Last edited 14 September.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
33.9 hrs on record
This game is a masterpiece in it's own right, and casual players can expect like a good 30 hours out of it. It's graphically stunning, the best looking and performing unity game i have ever seen, by a very wide margin in both areas. (Your performance will suck if you don't configure texture quality right though, i think 6-8gb vram for high settings)

I absolutely recommend this game, it's great, you won't regret it.

If you compare it to the first forest however, it falls short in certain areas.

The biggest issue is that this barely qualifies as a horror game anymore, sure it has some creepy monsters, but the designs of the monsters in the forest were original and maybe even thought provoking, the designs of the monsters in this game just felt kinda generic. The monsters in the first game each had a story, the monsters in this one, simply put, don't have a story. Not to mention the scale, the monsters in the first game were big, the monsters in this one tend to not be much bigger than humans, it takes a lot of the terror away.

I suppose this is done because instead we just have more of the monsters but more generic monsters vs fewer unique monsters, I know at least I myself would enjoy the latter far more than the former.

The cannibals in the original game were scary as hell for most of the playthorugh, in this one they're a nuisance at best.

As for the story, the plot in this game is rather convoluted. a lot of critically important things are left entirely unexplained and some things just plain make no sense (why is all canned food cat food?! there aren't even cats! and that's just one minor thing...). It seemed like they were originally going to take the plot in a certain direction then midway completely changed their minds and made it something else instead, but left a lot of major things that could only be explained by the abandoned plot in the game anyways without making up any new explanations for them.

The build system, in the original game the build system was a bit tedious, but endearing, in this game it felt only tedious to me.

Possibly the worst things though were the unicycles and gliders. The unicycles allow you to move at ridiculous speeds and jump from any height without taking fall damage, and the gliders can climb indefinitely so they're more like airplanes than gliders. it's op as ♥♥♥♥ and ruins a lot of the survival elements in the game, you never have to prepare for a journey when you can just fly anywhere on the map in a few minutes without any danger. Then fly right back when you're done. This was probably their biggest mistake, the glider and unicycle seem only to be there to make the game more friendly to casuals, but it's a mistake. The golf carts are fine though.

There were some things they did better though.

The island is bigger (but sadly less dense with 'stuff'), the caves are much better designed, the story thrives on mystery, you play as a guy trying to unravel what happened on the island and it's a ride and a half trying to puzzle it together.

So in a nutshell, i'd say this is a worthy second installation of the forest, despite it's flaws i would still call this game a masterpiece but when compared to the first forest, some of the things that made people really love it haven't been given the attention they deserved from the developer for this one. I hope the third installation will give us the best of both games.
Posted 26 April. Last edited 26 April.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
1 person found this review funny
3.5 hrs on record (3.3 hrs at review time)
Censored sjw garbage
Posted 13 March.
Was this review helpful? Yes No Funny Award
10 people found this review helpful
1 person found this review funny
2
26.7 hrs on record
Early Access Review
There's a lot of good things about this game, but ultimately the mix of extremely grindy skill training mechanics where you can play the game for days withuot maxing any skills, and the hefty death penalty of losing all that skill progression if you die, combined with how extremely easy it is to die in this game, ruined it for me.

I'm all for harsh death penalties but when these death penalties make the entire gameplay resolve around grinding skills, tediously, and repetitively, everytime you die (which is not hard to do), that's not a hefty death penalty, that's just bad game design.

There's a reason other games who have hefty death penalties make you only lose some (potentially hours) of progress, not all (potentially days, weeks or months) of your progress. When it's too much, it's too much.

It would be a lot better perhaps if you could just train your skills through regular gameplay, but you generally have to sit and read a bunch of books (which takes a long time, gives xp multipliers) and be in front of a tv at the right times in order to level your skills meaningfully, at least in the early game.

And this is the kind of gmae where the skills matter a lot, they make or break your character. Everything you can or can't do is a result of those skills.
Posted 16 April, 2023. Last edited 16 April, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
22.2 hrs on record (13.7 hrs at review time)
Early Access Review
It's a nice little clone of Magic Survival (if you wished you could play Vampire Survivors on mobile, rejoice, you can play the game it's a copycat of instead)

Pros: Better graphics, some of the gameplay changes make it better than Magic Survival, but it's mostly the graphics.
Cons: Some of the gameplay changes make it worse than Magic Survival

This game is a good bit of fun, you can spend a couple hours in it before it becomes repetitive (mostly cuz you're still learning it and making/correcting different mistakes at the start) and then a couple hours more after that just for fun before you'll start getting bored of it.

For 3$ it's a good deal, the game is adequately priced and you probably won't regret buying it.

The replay value of this game after you've unlocked everything is basically just challenging yourself with limitations, like say not using your favorite 3 weapons or something during a playthrough. The game could benefit greatly from the option to customize the game rules, but sadly it doesn't have that (it does have 'challenge' levels that follow different rules than the regular levels though so that's at least something).
Posted 21 July, 2022.
Was this review helpful? Yes No Funny Award
27 people found this review helpful
5 people found this review funny
5.3 hrs on record
A mod worthy of being called Portal 2.5.

A 10/10 experience that requires you to bend your brain in ways a brain should never be bent in order to solve the puzzles within.

Some of the levels are so convoluted that even after I solved them I just wouldn't understand exactly how I solved them, just that it was over. Until it wasn't over because the next level just confused me more.
Posted 18 January, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
165.5 hrs on record (66.6 hrs at review time)
Man, this game's been a ride and a half. I bought it when it was just released. It was terrible, it was complete garbage. The devs made all these promises that they didn't keep, enticing trailers with content that never existed, and this is why the game's reviews are mixed when you tally all of them up, because when the game was released first it was bombarded by negative reviews en masse, for good reason.

But, somewhat reminiscent of a rare few other companies (like say Egosoft who made the X series space sims) the devs didn't just drop the game and run with the money, even if they could have, they kept developing it, they kept adding content to it, for years, and they still are to this day updating the game. There has not been a single paid dlc, all the feature updates have been entirely free, and man, this game has become good over time.

But uh, it's not perfect all right, I mean the game is great, but it's not exactly a seamless experience, most of the gameplay consist of grinding and fetch quests, alternatively it's a bit like elite dangerous, you know you have this huge galaxy to explore, a practically infinite number of planets to visit, although unlike that game (at least last time I played it) you can land on them, do stuff on them, 'make your own adventure', explore, etc, but it's ultimately going to be a repetitive experience after a point.

You can get stuck in it, like you would any good craft grinder or rpg, trying to build a cooler base, trying to make the numbers go higher, but it helps a lot to have a friend with you. If not just to show your stuff off and in turn seeing their stuff, then just to have some company. Sure, the game is technically an MMO right now, you're always online, you always might see another player out and about, but the universe is vast, and it's only happened to me maybe once that I encountered another player out in the galaxy at random, and even just that is astonishingly unlikely.

You can however at any point enter an anomaly, which is like a hub for players, where you can meet and interact with other players, maybe even invite one of them to a party, and there's in-game voice chat too to make the experience more pleasant (or less, depending on how you look at it).

As for the gameplay experience, if a space sim like Elite and a craftgrinding simulator like Minecraft had a baby, it would look something like this game.
Posted 4 August, 2021. Last edited 4 August, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
5.0 hrs on record (4.8 hrs at review time)
It's an arena shooter, looks like an arena shooter, plays like an arena shooter, the only real twist is that it has portals in it, like from portal. The portals are disappointing though, mostly because they only work on very specific surfaces, which greatly limits their potential.

Expect a few hours of solid arena shooter fun before the experience starts to get repetitive. It's best feature in the end is that it's free so you lose nothing from trying it out :)

It is also cross platform, so you can play it with your peasant friends that don't have a PC, or your nerdy friends that don't have Windows ;)
Posted 20 July, 2021. Last edited 20 July, 2021.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
322.0 hrs on record (14.8 hrs at review time)
Early Access Review
Comes as advertised, not full of bugs, fairly simple learning curve (although crafting, particularly building stability could have been better explained in the tutorial).

It's a really fun co-op crafting game, anyone who has played games like Minecraft, The Forest, Rust or Terraria will find themselves quickly familiar with this game after they start it up since it plays rather similarly (and by plays similarly, I mean that 99.9% of the gameplay is focused on craft grinding)

If you like doing things like building your own house and crafting your own gear in a game, you're probably gonna love this.

If you really, truly, hate grinding for crafting materials (e.g. chopping down trees, collecting rocks from the ground, or mining them, and mining ore deposits, and oh of course hunting, which is a huge part of this game for the exact same reason as chopping trees is a huge part of the game) then you should probably avoid this game.

Due to it's grindy nature, the game is best played in co-op with at least one friend. I bought it for this, like so many others, and after playing in co-op for several hours, I tried switching over to single player and it was somewhat dull by comparison (it was a lot harder too though, so if you like a challenge... Then maybe solo is for you).

For games of it's kind, it's pretty great, ticks all the boxes, as for being early access, you'll see that there's a lot of content that just hasn't been added in yet (for example right now there are 3 biomes in the game that 'exist' but have nothing in them)
Posted 8 February, 2021. Last edited 24 February, 2021.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5  6  7 >
Showing 1-10 of 61 entries