Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I play many many many games. So for me...i see many similaritys in many games.
its true warframe doesnt have DLC....it instead features a robust cash shop allowing the player to purchase things to enhance their game play at a faster rate of speed.
while destiny instead of using a subscription they have dlc every so often...ie the hybrid version of the cash shop and subscription model.
i wont comment much more on destiny as this is review about warframe and not destiny.
Warframes disaster is still unknown to me....all i know is that the remanents of humans had advanced enough technology to create the bio-organic warframe suits....which it seams only the waking sleepers from centuries ago can still use....I am thinking i am not far enough inthe game yet.
Both games happen centuries after a golden age.
Both games utilize a hub system to go from place to place. With a planet you select and then see all the interconnacting points which are all missions.
Like i said it reminds me of destiny.
ivara (third power) + redeemer = nobody will see or hear nothing ;)