3 people found this review helpful
Recommended
5.8 hrs last two weeks / 3,233.1 hrs on record (3,172.3 hrs at review time)
Posted: 21 Oct, 2015 @ 9:29pm
Updated: 3 Dec, 2024 @ 3:33pm

More than a decade after release, no other building game has managed to capture the same magic that keeps me coming back. I still play it from time to time.

While still lacking somewhat in mid-to-late game progression and goals, as an open-ended construction sandbox there really is nothing that comes close. A very active community of builders and modders offer loads of content to keep you inspired and fill in many of those gaps.

Ultimately you will want to be happy to set your own constructive goals, or derive motivation from multiplayer challenge. Veterans of Minecraft and other construction games will already be familiar with this almost inevitable aspect of the genre.

The initial learning curve is fairly high, but you'll be able to design drivable and flyable vehicles quite soon (once you've gathered enough material). The design possibilities are rich enough that you will find yourself continuing to improve and refine your skills over many hundreds of hours of gameplay, and you will never completely exhaust the game's creative potential. There is much more satisfaction than frustration, and again the community has a lot of help to offer.

Issues of engine performance and physics stability during development have been 95%+ dealt with, so don't be dissuaded if you read reviews with those complaints. Visually the game is swoon-worthy gorgeous, even on a low-end machine (more than 8GB RAM is strongly encouraged, though I am not unhappy with my 8GB on a very old i5 and GTX 760).
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13 Comments
Procedural Texture 28 Feb, 2019 @ 4:10pm 
Review updated for the game's release from Early Access.
kasztoix 28 Feb, 2019 @ 12:35pm 
you should change review now ;)
Skipper 20 Nov, 2015 @ 12:11am 
Hey Dj nice comment!:steamhappy:
obamamaster 19 Nov, 2015 @ 9:02pm 
"Minecraft in space" kill u for
that
Redbreaker47 19 Nov, 2015 @ 2:11pm 
I think that sabiroids and pirates may assist with that "Ease of life" thing.
Corghast (,,◕ ⋏ ◕,,)︻ 13 Nov, 2015 @ 7:34pm 
laggy
imagine wagons 2 Nov, 2015 @ 9:17pm 
don't eat me
Major_Malfunction 29 Oct, 2015 @ 6:53pm 
yeah like an long time:steamhappy:
Procedural Texture 29 Oct, 2015 @ 1:39pm 
I just noticed that feature, Drawk, but thank you. It does indeed add to the challenge and fun.
Drawk 29 Oct, 2015 @ 5:58am 
Try turning on pirates when you make a new map. They'll spawn in once and a while, and try to raid you. Adds a new perspective to everything :claugh: