110 people found this review helpful
3 people found this review funny
Recommended
0.0 hrs last two weeks / 2,255.6 hrs on record (1,551.6 hrs at review time)
Posted: 17 Jan, 2017 @ 3:01am
Updated: 13 Jun, 2018 @ 9:21am

Edit: The game is still constantly evolving (or degenerating), I'll rewrite this review for the upcoming patch 1.8.2, stay tuned!

TL; DR:
As of patch 1.5, the PvE part of the game can be summarized as “4 Alphabridgers farming Barrett's vest”; the PvP part can be summarized as “4 man squad hunting lone wolves in Dark Zone”.
Patch 1.6 introduced a more balanced PvP mode which is surprisingly fun in my opinion, as well as more variety in gear builds which is a great thing. High-level players now have Legendary difficulty missions to farm even better gear. The change is definitely a step in the right direction. But is the game "perfect" now? I'd say far from it.

This game still suffers badly from largely empty environment as an open world game and lack of player interaction as an MMO, which I will elaborate below.


The Division is some sort of paradox to me, it’s a solid shooter and a shallow MMO at the same time, and it’s a great time killer thanks to the RNG god. See, the game is on my recommend list, but make no mistake:
-if you seek meaningful story and plot with twists, or memorable characters with depth, just look somewhere else;
-if you like shooting some bad guys and watch numbers of different colors pop out, look no further and this game does a fine job for you to enjoy.

The Long Version:

A Detailed World
Speaking of graphics, The Division is a masterpiece of its own kind: with everything maxed out, the game is truly something to behold: The falling snow, the abandoned buildings and ravaged streets of New York, the dim light at night and the glaring bloom at dawn, everything looks fine with realistic detail and a post-apocalypse touch.

Even at medium settings it looks beautiful. And the game runs fine on my 2-year-old rig, no hiccups or stuttering (I did experience occasional framerate drops, but only in very rare case) which is amazing.

Wasted Potential
Unfortunately, player’s interaction with such game world is shockingly limited: you cannot enter most buildings and even when you can, there’ll be just a few “collectibles” inside or some switches to turn on/off, there are civilians on the street but all you can do is pressing “F” at the right time so they can give you some garbage that you’ll never use.

It seems that tons of assets in this game are not utilized to full potential and only serve as visually pleasing elements, the devs have created lots of interesting set pieces (such as the scene where a woman is playing piano in snow) but all you can do is to collect audio logs, phone recordings and such. Some may argue that the game’s story lies behind those audio logs, but I’d expect 21st century game devs do better than that for an AAA title.

Welcome to The Grind
The actual gameplay is solid: guns feel alright, animations are smooth and most of the agent outfits look cool enough, there are also tons of equipment with different properties/talents for you to grind. The problem is some weapon/gear combinations are vastly superior in performance to others, so you’ll end up seeing Alphabridge users everywhere and 9 players out of 10 are farming Barrett’s vest, which is an irony considering the game’s vast array of weapons and gears. Generally I like the build variety introduced with patch 1.6, but I feel some of them are still much under-powered compared to others, such the Hunter's Faith set, or only useful in very specific situations such as the Final Measure set.

The survival DLC, on the other hand, is brilliant, not only it negates the grinding, but also makes everything relevant: the cold weather, the food and drink you collect, the weapon/gear you scavenge from dead bodies, all serve to your ultimate survival goal and are lore-friendly to The Division world. IMO this DLC is a must have for you survival lovers.

Be warned though, the game utilizes Ubi’s notoriously faulty servers, so expect disconnections/lag even if you have good Internet connection.

The Missing MMO
What you think about The Division will also depends on how you view the MMO genre in general. I’d say, as an MMO, The Division’s player interaction options are severely lacking, besides standard co-op PvE, Dark Zone encounters and occasional items sharing, all you have is a public chat channel and for half of the time it just shows players from different countries insulting each other. There’s no guilds, no clans, no platoons and organizations you’d expect from an MMORPG, all you have is your Uplay friend list, which is simply disappointing.

Bottom Line
Overall I like the game, and would recommend it to any shooter fans who have lots of spare time and don’t mind a little grinding. But I do hope future game devs can learn from The Division’s mistakes so we’ll be able to enjoy some truly great shooter/RPG MMO hybrid gameplay in a few years.
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12 Comments
Two Clicks 14 Feb, 2017 @ 9:17am 
A very good assessment but there is a little more to it than that. PvP on rare occasions can be fun in short burst. Never play it alone though. PvE also have ppl farming the incursions alot. More fun than Lexington cause you need to coop alot more :)
Helios Sol 7 Feb, 2017 @ 10:20am 
Good to see that the game saved itsalfe and didn't bacame like Ghost Reacon (the f2p game). Now to think of it they deleted it not coz of the bad revus (sorry terrible English i'm working on it) they deleted it becouse the new game wilndlend it is calld ghosr reacon wildlend.
Muncheese 29 Jan, 2017 @ 11:59pm 
@Pheabus2K9 (traveling) That would workbut since you no longer lose DZ funds when being killed and take into consideration that you can get really great drops of loot outside of the DZ as well you realise that it's not that big of a problem anymore
Pheabus2K9 29 Jan, 2017 @ 9:33am 
Yup, I plan to update the review after patch 1.6 is live.

Still, I think the Dark Zone needs a major overhaul in terms of balance, I can accept they put 4v3, 3v2 or even 2v1 PvP in the same pool, but allowing 4v1 or 3v1 is a joke unless both team agree to that.

The Last Stand DLC seems interesting and a step in the right direction, yet not enough.
Muncheese 28 Jan, 2017 @ 11:09pm 
I can say for sure that the current PTS addresses most of the PvP and AB issues. The new Incursion is AMAZEBALLS. My biggest problem with the entire game is that the world feels empty
Pheabus2K9 19 Jan, 2017 @ 7:23pm 
Yup I like how they included the Dark Zone seamlessly into a PvE map, but the actual PvP gameplay is... less than satisfying, or I'd say, totally imbalanced.
Major Mittens. 19 Jan, 2017 @ 7:06pm 
I agree strongly "the PvP part can be summarized as “4 man squad hunting lone wolves in Dark Zone”
Pheabus2K9 18 Jan, 2017 @ 5:13pm 
@Stellar: Yeah haha it's actually a pretty fun lighthearted shooter, just be ware of Ubi servers ;)
@lobstermadness: Indeed, easily one of the best looking shooters out there, the plot/story is too underwhelming in comparison.
lobstermadness 18 Jan, 2017 @ 4:28pm 
the city graphics are 11 out of 10. It is a shame there is not more game there.
awittlepenguin 18 Jan, 2017 @ 4:27pm 
ooh seems pretty fun :o need to try it out some day haha