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Recommended
0.0 hrs last two weeks / 105.7 hrs on record (35.4 hrs at review time)
Posted: 25 Jun, 2014 @ 2:46pm

I've always loved tycoon style games, but I haven't really gotten into one that isn't already 10+ years old (beyond Harvest Moon, which is a bit more than just a tycoon game). Luckily, Game Dev Tycoon didn't disappoint.

It's got a nifty sense of humor, and provides a little bit of history as you start with the video game boom in the 80s and work your way up past 'present day.' It'll also give you a little insight into how real game developers think--why some genres are so over-used, the desire to get a game started before the big gaming convention launches, the desire to hype your game even if you aren't sure it will do well. The little production bubbles are satisfying, watching cash rolls in only makes you want more. I only wish there were a few more consoles featured, but luckily there are mods for that!

There are a few genres and consoles that are a bit 'OP', as in you'd be silly *not* to choose them, but I guess that's sort of true to life, in a way. Genres you may like may not be what everyone else likes, after all. The campaign is also a bit short, although you can keep playing after you 'finish.' But, I suppose once you achieve everything, train your staff into super-producers, find all the easter eggs, and have so much money that there's no such thing as 'waste,' there's not much to do afterwards. Starting over from the beginning gives you different starting topics, which in turn will encourage different starting tactics, but it's still basically same ol' (especially since now you know all the tricks). But really, that's just fine! It doesn't make it a 'bad game' at all, and it will still provide hours of entertainment regardless (provided you enjoy games like this, of course).
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