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Recommended
0.0 hrs last two weeks / 16.2 hrs on record (12.6 hrs at review time)
Posted: 2 Feb, 2018 @ 4:53am

KiD tells a story about Mondo Zappa who works for Bryan Execution Firm which focues on killing dangerous criminals around the world. The game presents the world where people can become cyborgs, have sort of magical skills and can easily travel even to the Moon. Being rescued by an unicorn or fighting in Alice's Wonderland is nothing extraordinary there. The plot contains lots of humour and original themes which kept me with this story for so long. Some people might be confused understaing the plot and others might say there's no story but that's not true. The game requires to check some out-of-the-game things like "Moon River" song to be properly understood.

The first unique thing I've noticed after turning the game for the first time is the graphical design. KiD keeps stylish, even cinematic view on a situation where black blends with the rest of colors or even covers most of a screen. The overall effect is quite good but isn't remarkable in any way. Audio has similar situation. It stays well for the entire time. There is only one song which is always being played in the main menu. Moreover it's a very monotonous track. The rest of the soundtrack is varied. Many levels have their own songs.

KiD hasn't difficult gameplay. Learning how to fight, block and dodge is simple and gives the opportunity to come quickly into the game. The only problem is there's only one melee weapon (there's also musselback but I treat it like an supplement) which has made me feel the big lack of the melee-combat variety. Ranged weapons are useful but it's not necessary to unlock any of them to finish the game. Default one is enough. Mondo's abilities can be upgraded in 3 categories: attack, sub weapon and special skills. Many of them makes the big impact on the gameplay, especially on higher difficulties.

The plot is divided into chapters and takes about 7 hours. Most chapters take about 30 minutes but some are shorter (5-10 minutes). All of them includes multistage boss fights which I've enjoyed the most. There are also procedurally-unlocked sub-missions which takes just few minutes and aren't really hard. The game includes 20 challenge missions which can be unlocked by finding the character called Scarlett during the playtrough. The most original mode in the game are Gigolo missions which are simple, funny and... expensive.

The biggest problem in KiD are technical issues. FPS drops in specific moments and are unavoidable but at least it doesn't affect much on gameplay. Main issue is the black screen during the final area in Chapter 3 which shows when I instantly skip the cutscene. The next thing is single-sword combat which might become monotonous after some time. I also suffered a bit by this bipolar graphic style which made me confused few times because of the blackness embracing most of the screen. The game defends itself by showing well-written plot full of comedy and original ideas. Also number and variety of missions makes this game better.

7/10
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