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Ostatnie recenzje napisane przez użytkownika Nerdie

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Wyświetlanie 51-54 z 54 pozycji
Według 380 osób ta recenzja jest przydatna
Według 93 osób ta recenzja jest zabawna
21.3 godz. łącznie (19.2 godz. w momencie publikacji recenzji)
I didn't know I could be this happy
Opublikowana: 7 października 2017.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Nikt jeszcze nie uznał tej recenzji jako przydatnej
14.7 godz. łącznie
Its fun, its hilarious, and it got me and my ex to start talking like friends again. Its worth it.
Opublikowana: 27 października 2015.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 1 osoby ta recenzja jest przydatna
9.2 godz. łącznie (9.2 godz. w momencie publikacji recenzji)
Honestly, one of my favorite games of all time. Its got some annoying glitches and some lines aren't translated as well as they could be. Some puzzles are irritating, especially if you aren't a point and click fan.

But the moment the very first [minor spoilers] happens, I was HOOKED. Its funny, its quirky, and it has just enough respect for its main character to make sure there's consequences for her actions. Its a solid, albiet flawed, game.
Opublikowana: 14 października 2015.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Według 2 osób ta recenzja jest przydatna
7.5 godz. łącznie
Primorida is one of those games that's really emotionally devastating and depressing and you do feel bad for the characters and the world, but there's also that part of you that didn't really attach yourself to the characters and you're almost kinda glad to have it over and done with.

As a point-and-click adventure game (and as a story) its all really well put together. The graphics and music create an eerie setting. Upon entering the city of Metropol, I immediately felt a disease with everything around me. Every step taken is a direct threat to the big bad, for the mere fact you aren't obeying her every word from the get-go. The knowledge that the bad guy is watching your every move and is intelligent enough to start planning hundreds of steps ahead makes me shiver.

The puzzles are what you'd expect in a robot apocolypse: very technological, a strict sense of rules behind each one. All give off an extra feeling that speaks to me as "yep. Puzzles caused by robots alright."

By the end though, I didn't feel particularly emotionally affected. Which was weird because I did feel for the characters. I gasped at plot twists, I shivered at the Big Bad, and my heart felt like it was stepped on when spoiler stuff happened. But I suppose it was just brief moments of emotions rather than a lasting impact. Maybe apocolypse stuff isn't my thing. Maybe it was that the darkness of the plot sort of negated any victory. I won but it didn't feel like a win. Maybe that was the point.

Whatever, I'm rambling. TL:DR: its a good game. Really. If you play point-and-clicks or apocolypse games are your thing, check it out.
Opublikowana: 3 grudnia 2014.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
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Wyświetlanie 51-54 z 54 pozycji