2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.0 hrs on record
Posted: 8 Feb, 2023 @ 3:56pm
Product refunded

Preface: I did refund the game.

The game has potential. The concept seems fun; it's Polytopia meets CSGO with bots.

The problem is that the game is very buggy. You'll frequently experience softlocks that prevent you from moving squads between districts, recruiting new members, and leaving you with the only option to skip your turn.

I've read that the game's save system is also broken; I wouldn't know myself as I didn't use that function.

The FPS portions are okay. The bots are very simple. From what I can tell, the core of the game is predicated on a RPS (rock-paper-scissors) system where each weapon has a subsequent weapon they are either strong or weak against when it comes to deciding combat effectiveness (could be wrong) as I've had it occur several times where my 15 man squad is decimated to 3 by an enemy 2 man squad when I had combat set to calculate rather than play out the fight.

Another reason for my inclination to believing there is an RPS system is because where some enemies seem to always land headshots, others seem to always miss and the only reason I can think of for that is that there is some interaction for the bots with their weapon type results in them getting less accuracy based on player weapon vs their weapon.

If you choose to play this game, my biggest piece of advice is to avoid long sightlines; you'll get headshot long before you see an enemy.

I'll keep following to see if it improves because I really like the idea of this game.

Developer suggestion: Please put a preview of what your gang members are wearing (pattern/colour of their pants, shirt, hat) next to their weapon icon.
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