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Publicada el 21 FEB 2020 a las 0:50
Actualizada el 21 FEB 2020 a las 7:06

Vikings: Wolves of Midgard - Short Review

Graphics (Environment 9/10, Models /8)
8.5/10
Animations
9/10
Sound
7/10
Music
8/10
Story
7/10
Gameplay
8/10
Innovation
8/10
TOTAL SCORE
8/10

A surprisingly well-made hack & slash Diablo-like rpg with great graphics, satisfying combat and a decent story.

You will travel through quite diverse places with many different enemies. Developers used a different approach for upgrading the abilities / powers of your character as you will have to sacrifice the blood of killed creatures to your chosen god. Each god has a different build setup for you. The story is quite long and I found it good, although the core of the gameplay is - as we all know - to hack & slash through waves of enemies to find a better gear & to upgrade / make yourself stronger. Voice acting & the jokes was something I didn't find really amusing, but it wasn't such a big deal either. I really liked the art design of the game & the in-game graphics which are very good. Although your chosen gods don't give to your character that many abilities I found them great & useful, which is much better than in games when you are bombarded with too many, but are mostly totally useless. Combat was very satisfying, especially the combos and the double-triple-multi-rampage kills, which is this game "totally" made for.

I really recommend this game if you have played Diablo-style games and you're looking for some varieties, changes & tweaks in "the concept". It's definitely not the best of its genre, but a well-rounded game. And really enjoyable to play.
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