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Mitradraug 最近的評論

目前顯示第 1-5 項,共 5 項
3 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 47.0 小時
搶先體驗版評論
Unbalanced ♥♥♥♥♥♥♥
張貼於 1 月 7 日。
這篇評論值得參考嗎? 搞笑 獎勵
目前尚未有人將此評論標記為值得參考
總時數 12.8 小時
The only good game in the trilogy
張貼於 2024 年 11 月 13 日。
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1 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 9.6 小時
The game is just full of BS design decisions:
1. Random spread to justify the accuracy stat and "progression", also full-auto is horrible due to very high recoil even on endgame guns
2. Annoying bleeding which requires 2 bandages to heal or a yellow first aid kit (red and blue kits don't heal it for some reason)
3. Enemies can shoot through walls
4. The difficulty of the game revolves around increased damage taken and grenade spam by AI which makes the endgame especially tedious
5. Silly scripted events when you can't kill a sniper because the game wants you to run from cover to cover under gunfire
6. Unskippable cutscenes
7. Side quests rewards are miserable and the best way to earn money is to buy a good detector and collect artifacts

All in all, the game is worth playing only once just to learn the story which is pretty trivial
張貼於 2024 年 11 月 6 日。
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總時數 1,259.1 小時 (評論時已進行 1,249.3 小時)
It took 2 years to fix crafting but the game still lacks base features such as the mission selection, working AI in the Psykhanium, UI is absolutely horrible, blessings/talents descriptions miss some critical information, sound cues are still broken and often fail to play leading to a mission failure from a silent specialist. It's all should be fixed by the devs and not modders who do it for free. Also devs don't understand the balance in their game and think that it's fine to have everything overpowered making the hardest difficulty a walk in the park.

UPD: Whoever designed Havoc should never develop anything connected with video games.
張貼於 2023 年 11 月 22 日。 最後編輯於 2024 年 12 月 3 日。
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目前尚未有人將此評論標記為值得參考
總時數 262.1 小時
搶先體驗版評論
Still the best zombie game
張貼於 2022 年 11 月 25 日。 最後編輯於 2024 年 11 月 27 日。
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目前顯示第 1-5 項,共 5 項