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Nedávné recenze uživatele 6cat

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2 osob ohodnotilo tuto recenzi jako užitečnou
322.8 hodin celkem (277.3 hodin v době psaní recenze)
I'm too stupid to play endless space
I'm too normal to play civilization
I'm not antisocial enough to play hearts of iron or crusader kings

but I'm just the right person to play stellaris, a fun little combination of all four of these things. that's why they call it a 4x, right? If it's your kind of game, you'll be all-in after an admittedly small difficulty curve.

I have never played a game to completion, because I keep turning off the "win" date. My friends and I just kind of play until the writing is on the wall.

Try not to think about stellaris as an insanely good and balanced grand strategy game, and think of it more like a cool story generator. Stuff happens to you. Sometimes your empire explodes in power, sometimes you're the reason the galaxy dies to nanites like 30 years in. It happens to everyone, I swear!
Odesláno 10. září.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
107.4 hodin celkem (70.7 hodin v době psaní recenze)
Recenze předběžného přístupu
it's free and it's fun. I don't play a lot of idle games but I've always liked the incremental genre. In a sea of microtransaction riddled trash, I'd say this is something worth fishing up.
Odesláno 10. září.
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1 osoba ohodnotila tuto recenzi jako užitečnou
104.2 hodin celkem (85.6 hodin v době psaní recenze)
after you get passed the initial ~6-7 hour difficulty curve of learning the various systems and what the hell is going on in the UI, I can pretty conclusively say that this is a ridiculously addictive game. If you like spreadsheets, coordinating trade, mining, and combat fleets from the safety of a map menu, you'll absolutely love this game.

a minor criticism is that for a wide universe "simulation" it's heavily weighed in the player's favor. You largely need to be the one to fix NPC factions' shortages for materials, since they're reluctant to build enough trade and mining ships. The developers WANT you to be able to make money this way, and it's not unreasonable, but it might not be your thing. There are mods to change this behavior if you're into that.

also, change your hotkeys to suit how you like to pilot your ship. I promise it'll make your intro experience better. It's like 2 minutes to save 20 hours of pain.
Odesláno 10. září.
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5 osob ohodnotilo tuto recenzi jako užitečnou
3
0.0 hodin celkem
Really good! Anyone whining probably hasn't been playing as long as they say they have, because this is pretty much peak FFXIV in every meaningful way. Wuk Lamat's story mirrors the Champion of Eorzea, and the whole expansion /just/ feels like FFXIV's greatest hits. There are low stakes in the beginning, but the whole of the expansion explodes very quickly.

If you like FFXIV, you'll love this expansion. The circlejerk has decided this one isn't good because you have to talk with a single NPC multiple times. Must've skipped that whole part where we returned to the Waking Sands about a hundred times.
Odesláno 2. července.
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1 osoba ohodnotila tuto recenzi jako užitečnou
24.9 hodin celkem (16.6 hodin v době psaní recenze)
I find this game to be ridiculously fun. Most of the initial issues I had with it are more or less skill related, but the one criticism I have for it is that player-based AoEs (unless they're circle spread markers) suffer from some visual clarity issues.

You can change the marker colors to be mostly contrasted against the stage and have that be relatively consistent, but I *think* there are still some artistic decisions made in the final section of the final area that override that setting.

As for what I like about the game, it's an absolute blast if you like Bullet Hell games at all, and I'd be willing to say that Hard and lower difficulties are a good introduction to the genre, while people coming in from one of its obvious inspirations, Final Fantasy XIV, will be right at home dealing with the chaotic-until-muscle-memory fight designs.

Trash bosses have at least two different variations in their fights, while area bosses and their mini-bosses (at least on Hard and lower difficulties) seem to have more set in stone mechanical progression. I admit that most of my time in this game has been on the Hard difficulty while we grind out that muscle memory, so I wouldn't be surprised if your experience varies from mine.

As a roguelike(-lite?) there are very minor elements of meta progression, but these are in the form of trinkets that have no real bearing on the game as a whole, and at best may assist you in remembering a single aspect of your class. Stuff that would come with playing normally anyways.

You can also unlock additional characters as you fight through the major Area bosses, either through beating a number of them or by finishing an area on a certain difficulty.

I highly recommend.
Odesláno 11. května.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
101.3 hodin celkem (69.5 hodin v době psaní recenze)
meg warrior
Odesláno 21. března.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
223.3 hodin celkem (222.9 hodin v době psaní recenze)
democracy is getting me through the divorce

edit: 9/19/2024

game is way too easy now. all AT weapons one shot every enemy in the game. I'm happy with the changes to weapons, but they nerfed enemies at the same time and it's just depressing.
Odesláno 26. února. Naposledy upraveno 19. září.
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2 osob ohodnotilo tuto recenzi jako užitečnou
7,482.5 hodin celkem (7,220.4 hodin v době psaní recenze)
there really isn't a better MMO on the market
Odesláno 25. července 2023.
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1 osoba ohodnotila tuto recenzi jako užitečnou
87.3 hodin celkem (19.1 hodin v době psaní recenze)
highly recommend, servers are a little unstable at launch, but issues like that only happen uncommonly enough that you can get a long streak of solid games.

harbor is my home
Odesláno 23. září 2022.
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Zobrazeno 1–9 z 9 položek