42 people found this review helpful
Recommended
0.0 hrs last two weeks / 14.0 hrs on record (11.5 hrs at review time)
Posted: 2 Nov, 2023 @ 4:45am

Early Access Review
I am studying electrical/electronics engineering at university and this is teaching me more about digital logic, in a practical way, than my actual course.
As an electronics study resource / 'lab' game? It's excellent! However, if you don't understand logic at all, the latter levels are going to be REALLY hard.

It does a decent enough job at explaining how gates work etc but I found it ramps up significantly when you get to certain points.
I find it a lot easier/more approachable vs Zachtronics games, but it does get very hard; you're going to need to do your own research and maybe even get a digital logic/computer architecture textbook.

I wish the game offered 'hints' - solutions are well explained in videos, but not available for every level.
I also wish the campaign utilised the 'delay' and 'gate' scores. With logic, it is very much about optimisation and reducing the number of gates. The campaign doesn't limit you to this, just limits you in a certain amount of space (well, at least, so far!)

It's a feature in the sandbox/component factory, so I'd love to see it implemented into levels as well.
It would be helpful for when you go 'off the rails' - i.e, designing a solution that is far more complicated than it needs to be!

100% worth the price though. It's a pretty good logic sim in itself as well. Can export VHDL etc.

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