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Recommended
0.0 hrs last two weeks / 77.8 hrs on record (54.5 hrs at review time)
Posted: 27 Sep, 2018 @ 7:40am

Just Cause 3 is one of the few games that I was very hyped about to play once I finished building my finally gaming-capable PC. I watched thorugh one Let's Play (Gronkh ftw) and cool stunt and challenge videos (Nerd³) and those made me buy this game without even having a machine capable of running it for more than half a year coming. The gameplay looked solid, the graphics beautiful and Medici as a whole looked fantastic.
Finally being able to play it and going through the story, I found myselft totally not disappointed. The game had everything I was hoping for, with minor exceptions.
One of these exceptions was the battle against the General, and it was more than just sad. Shoot a helicopter with 5 rockets and tadaa, you did it. For someone rushing through the game that might have been difficult, but as I tried everything with the behaviour of the enemies, the physics of the game, and so on, the boss fight was something I did before without anyone telling me what to do. Also, after defeating him nothing changes. There are still DRM-guys shooting at you, the people are still like: "Hopefully he kills de Ravello or sumfin." and it is just silly that post boss fight is exactly like pre boss fight. Except there are no more story missions.
Another thing that made this "everything is possible"-game into a shooter, was the pure OP-being of the rocket launchers and the fact that you had to be a master with the tethers to actually accomplish something when everyone and everything was shooting at you. It was either 3 well placed tethers or a floppy shot rocket somewhere in a general direction.
But, following videos of Just Cause 4, the tethering will have a great impactful change, and maybe they will be a solid alternative to massive destruction machines like an RPG.
The small side missions (rebel breakout, make it look like an accident) were wellplaced within the story-game, but after defeating di Ravello it just was completely stupid. "Here, someone bringing information to di Ravello, even though everyone knows he is dead. Kill that guy." Like, wtf.
Also it is kinda weird that you can shoot every singly civilian in a city and everyone is like: "yeeee, our herooooo"
The gameplay is a solid 10/10, the explosiveness of everything is exactly as it should be, totally absurdly over the top.
As realism is not a very big part of the game, you can maybe low key forget the fact that you can shoot friendly humans without any negative consequences and that post boss is like pre boss, but it still is kinda weird.
The best thing to do after finishing the game is driving around the world, hudless, some chillaxing music in the background, as this is better gameplay than some other games. 8/10
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