marengohue
of Ashen Verdict   Norway
 
 
Windswept and washed ashore.
Currently Offline
Review Showcase
45 Hours played
Cool little realtime 4X strategy game, but so far it suffers a lot from a lack of content. Hopefully, future patches will bring more to the table in terms of gameplay depth.

Among the nice things:
- The rendition of the desert is beautiful and the overall soundscape is nice and gets you into the Dune mood.
- The game has the same addictive sort loop that a lot of the Paradox games seem to have - there is almost always something to do to - be it balance the economy, expand territory or engage in some diplomacy. Now that the multiplayer is released and I've tried it - it seems fun to play with friends too.
- Landsraad and espionage are implemented in a very interesting manner allowing for all sorts of play style.
- UI is clean and understandable, you have neat little descriptions and breakdowns of relevant values, the game is easy to pick up and just start playing.

Although its rough around the edges and falls short in a few things:
- I am a bit disappointed at the lack of unit variety or any sort of unit customization, considering there are only a few types of units in each faction and they largely fulfill the same roles across the board. Would be cool to at least give units some flavor by allowing individual unit upgrades for more gradual progression. It seems like I am spending way too much time sitting on 3-4 unit squads because owning units is way too much of a drain on your resources and you have to micro them like hell to let them skill up.
- AI is not that bright and seems to be cheating pretty bad especially on harder difficulties they seem to have no issue whatsoever popping out squad after squad of advanced units to just trickle them one by one into your ball of bois and with the amount of territory they have, it just doesn't feel believable.
- Tech tree makes little sense to me. It provides all sorts of gradual upgrades but I am never excited to acquire one as they don't feel all that impactful and the entire system seems both overwhelming and underwhelming at the same time. There are just too many things to consider in one go and none of individual upgrades allow for cool new strategies. My take is that there is just not enough content to provide meaningful variety in research but also there is too much choice from the get go - I feel like it would benefit from not allowing such vast amount of choices right away.
- There are a few infuriating mechanics that just seem like complete BS - sandworms eating your harvesters even with perfect micro or automated recall is one such example.

Overall, the game is interesting and is worth trying. Eagerly awaiting future developments and hoping that it will grow into a deep and engaging 4X.
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