1 person found this review helpful
Recommended
0.0 hrs last two weeks / 25.0 hrs on record (14.7 hrs at review time)
Posted: 5 Oct, 2022 @ 2:19pm
Product received for free

Alright, I am gonna write an actual review,

Bonelab is a game about physics obviously, working off and enhancing a lot of the Marrow engine, the same engine for Boneworks. Bonelab is a game where you switch through different avatars which have different stats to help achieve a goal, for example, a ledge too high to grab? Use Tall, need to bash skulls in? Use Strong.

Bonelab is a special kind of game that requires the player to think outside the box, although the levels try to avoid players exploring too far, the levels can get confusing at times, which is niche but oh well. I love these kinds of puzzle games, where you have to learn from failure. Not to mention the campaign uses this idea well. The game is definitely one of my favorites right now, not only with the modding, but the gameplay replayability is so good, I don't need to buy any other game like this!

Now, onto the slight downsides. The first level can be difficult to solve, it requires out-of-the-box thinking, putting 10000 and 10000 together, and some big brain stuff. The orbs and the crane level can lead a lot of new VR players to not try it again, this game being on Quest 2 does not help the fact. The guns for me feel different, the gun doesn't aim where I want to aim, sort of like a 15-degree difference. I don't know what causes this but it doesn't make the game less fun.

Now overall the game is an 8.999999997 out of 10 for me. The gameplay is something that keeps you coming back to try different tactics. The campaign is; albiet short, very fun to play, and the game is such a great game I would recommend this to anyone who like sandbox-like games. The game being on Quest is a big step up, with many VR users being on the Quest this allows the game to reach audiences that do not have a PC.

I love this game.
9/10
The sounds are great.
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