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Recommended
0.0 hrs last two weeks / 371.5 hrs on record (223.3 hrs at review time)
Posted: 1 Mar, 2021 @ 5:22pm
Updated: 1 Mar, 2021 @ 5:22pm

Early Access Review
Alright, so after 223 hours in game, I feel it's time to talk about this game, having spent time on both desktop and VR mode, however, with over 140+ hours on the beta build, this will be primarily focused on my experience with the beta.

The Game

The game is a well made game, even in early access, which has consistently gotten better as time has gone on. The beta build has essentially daily updates, which feature a detailed changelog on both Trello and Discord. The developers make all information very transparent, and is great to see from an indie studio, and actively seek feedback and suggestions from the community, with a lot of features in game being community suggested.

The game also features a concept I've not seen implemented in many, if any, games - voice recognition. The system for voice recognition has gotten better since the game was originally released, and is a great feature, as it allows for better immersion in game, so the ghost AI can hear you, understand you and react directly to what you say. Being able to talk to the ghost, whether it's via taunts, a spirit box or Ouija board adds a new level of engagement that I didn't know I needed when it came to games, and I can only imagine as time goes on, the level of conversation we can have will get more sophisticated.

Replay ability has constantly gotten better with each update, as each update changes the game dramatically in one way or another, whether it's nerfing the power of the thermometer to slow down games, or with professional levels starting with the power off, these updates keep making the game more challenging, which for people like me, it's brilliant as it keeps bringing me back for the challenge.

Alright lets speed run this last bit

The Good

+ Constant updates
+ Great concept and execution
+ Challenging in a good way
+ One of the best levels of immersion in a horror game
+ Seamless cross play with desktop and VR
+ An active playerbase and community Discord, making finding people a breeze
+ Community driven

The Bad

- VR remains very glitchy, and doesn't seem to be a priority focus anymore
- The physics in game can bring the immersion down (blame Unity I guess for that)
- Glitches still remain in both beta and main build that can break the game (such as invincibility spots, getting out the map, questionable ghost positions, bone/ghost orb out of map etc.)

Conclusion

The game is a brilliant game, with a brilliant concept, development team, immersion and community. It is one of the best horror games in my opinion, as it utilises a unique concept, which is very rare in this day and age, and I can only see this game getting better and better as time goes on. It's a great game for streamers and content creators, as it's always a different experience with every level, and is very engaging for the viewer and streamer.

tl;dr

Great game, buy it
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1 Comments
dementiacat 1 Mar, 2021 @ 7:02pm 
100% agree. This game still makes me excited to play even over 700 levels in