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Recommended
0.0 hrs last two weeks / 0.5 hrs on record
Posted: 30 Nov @ 7:40am
Updated: 30 Nov @ 7:42am

I got this in a big bundle over on itchio quite a while ago and it turned out it was one of the onlyworthwhile games that I didn't already have in that bundle. So I decided to get it on steam to throw the devs some bucks (that's why my playtime here is just half an hour)
It is pretty much a heist-planning-sim. It reminds me of the old game "The Sting!" ("Der Clou! 2") just a bit simpler.
It is not really compareable to games like thief simulator, because the main danger here is alarm systems, not humans.
But as plenty of people know neither game:
It is a game where you simulate heists on your state of the art fictional 80s computer. you start out outside of a building or simlar and need to get inside to steal something specific (or photograph something or similar). The alarm systems are your obstacles on the way and you surpass them by your trusty laptop and it's very simplified command interface. You can, for example, open doors using it, but most doors can only stay open for 3 seconds or the alarm goes off.
During the game you get more and more tools, like a mini-remote-controlled-robot. There never are any human guards, thankfully.
Unlike other stealing type games (like the aforementioned thief simulator/the sting) you're only interested in one thing, you do not actually steal all that isn't nailed down.

Later on there is a sequence where you plan a few heists for more than one person at a time. I really didn't like those because of some clunkyness involved. Thankfully they were over again quick.
The story is.. meh. It's mostly a cheap framing device for the heists, and I already forgot most of it despite having fully played through the game earlier this year.
The graphics, well, look at the screenshots. That's what you get. It's blocky and low res. But other than oher games, in this one it really feels those graphics were used for style, not lazyness. For example, it uses real textures, not 10x10 pixel ugly ones like so many indies I could list. They're still low res, mind you, but with a high enough resolution to not be an eye sore. For how simple it looks, it looks fine.

Now price.. It's currently half off on steam, autumn sale, and I think this price, $10, is a fair price. I'm not sure I'd recommend it at full price. After all, it's an 8 year old indie game that's quite short. I'd say wait for a big sale like the current one.
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